Subscribe To Resident Evil Dev Clarifies DLC Comments About Street Fighter X Tekken Updates
If no one has been following the Street Fighter X Tekken fiasco, to break it down simply: Capcom stripped and locked content from the main game to sell back to consumers as paid-for premium content, their reason for this is because of compatibility issues. This includes characters, clothes, Gems and colors. After hackers found out about the on-disc DLC they exposed the situation to other consumers, and well Capcom wants your help catching these guys and everything else is history.

Recently, a few websites including Venture Beat, ran articles about Hideki Kamiya's twitter response to someone's statement about on-disc content locked behind a pay-wall. It was a simple thing that went along these lines of a fan saying... "Sounds more like a scam if game content is intentionally withheld simply to squeeze more money out of a product." and Hideki responded with "Totally agreed." Platinum Games has sought to clarify the issue of Kamiya's comments since then, saying that people are "twisting" his words.

Hideki, known for games such as Resident Evil, Devil May Cry and Bayonetta took to Twitter to express his thoughts about the situation, and basically without realizing it he reaffirms what everyone thought he was saying about Street Fighter X Tekken's DLC practice. Hideki tweets...
Some fans asked me what I think about DLC. To be 100% clear. Here is what I think: If it costs money to make the content above what was planned for the game, you should pay for it. Even if it is on-disc. If you cut budgeted features from a game and then try to sell them as DLC just to make more money, that is wrong.

I don't follow game news all that closely. I have no interest in what is going on with Street Figher X Tekken. I am busy making my own games. So don't waste my time twisting my words to fit whatever side of a controversy you want. I don't care. OK?

My twitter isn't what you use to find your news on a slow day. It is to communicate with fans don't ruin it. It fucking pisses me off."

I can assume we won't be getting anymore statements from Hideki. The main thing is that Twitter is a public forum, and when tweets go public this is the result.

To further clarify, PSBeyond originally picked up on the first tweet posted above, and again, without realizing it or having full information of the situation, Hideki agreed with a fan about a DLC practice that Capcom is currently using for Street Fighter X Tekken. Even though Hideki tries to vindicate himself of the situation, unfortunately for him he only clarifies what everyone thought he was saying from the beginning.

Is there completed DLC on the Street Fighter X Tekken disc? Yes. Is some of that DLC stripped from the main game? Oh most definitely, yes, especially since the color feature is entirely incomplete on the main game without the DLC colors hidden behind the pay-wall. Are working characters on the disc that were stripped? Yes, and hackers have been showing videos ever since. So we've all agreed that budgeted features cut from the main game is wrong. Hideki above, expresses that it's wrong. Fans think that it's wrong. So what else is there to say?

If Kamiya offers no more insight (and it's all good since he's busy making games) it's completely fine. But there's no word-twisting going on here. He was just asked a question about a situation he wasn't informed about to its entirety and it just so happens that his response follows suit with every other gamer out there who is royally pissed about this kind of content gouging.

It's unfortunate such a prominent game designer had to get dragged into this mess inadvertently, but given that so many other websites out there fail to keep on top of this situation regularly and honestly, with the exception of Venture Beat, Destructoid and Angry Joe, it's just a matter of trying to keep consumers informed. And while Kamiya wants no part of this, thanks to him a lot more people are now aware of Capcom's DLC practice.

Blended From Around The Web



Hot Topics

Cookie Settings