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Battlestate Games recently unveiled a FAQ for the visually stunning shooter game, Escape From Tarkov. In the FAQ they discuss a lot of information about the game, ranging from the shooting mechanics to the possibility of the game coming to home consoles such as the PS4 and Xbox One.
WCCF Tech posted up the entire FAQ page, which drops some mean details on the upcoming, first-person survival shooter game. One of the more important details is that the developers say, in regards to a port of the game to the PS4 and Xbox One, that “We are considering it, but it’s too early to talk about that.”
The question came about shortly after video footage of Escape From Tarkov's gameplay surfaced, which featured very dynamic shootouts, near photo-realistic looking environments and highly detailed weapon mechanics.
Speaking of weapon mechanics... the developers stated in the FAQ that all of the weapons are based around real-world weapon physics and mechanics. This means that weapons can jam, misfire and completely fall off aim due to recoil. They have a dynamic ballistic model with trajectory shifting and presumable bullet drop. This means that you can expect something even more realistic than what was featured in Battlefield 3 when it came to weapon balance and handling.
The weapon physics can also be drastically altered thanks to the weapon customization feature. According to the developers, players will be able to modify the scopes, magazines, triggers, barrels and stocks to make the weapon fit in line with what they feel comfortable with. It's also even possible to craft weapons and weapon parts, but they mention that the crafting in the game will be handled a lot more realistically than in some games like Don't Starve or Edge of Space where you can collect some goop, some ore and some dirt and create a deadly weapon out of it. You will need to find the necessary parts to build a weapon or its mods.
Due to the nature of the crafting, scavenging is also a very important element of the game's design. Players will have to find health kits, equipment for survival and ammo that's all littered throughout the dangerous city of Tarkov in Russia.
The gameplay may sound similar to S.T.A.L.K.E.R., but the story is actually very different. Players will find themselves assuming the role of a mercenary, who must escape from Tarkov. The game will play out in scenarios where players will have to explore the game world to find the appropriate exit points to progress to the next segment. The game is designed to be similar to an MMO, and one aspect of the core gameplay is that players will be battling other players in PvP for survival gear, or working together with friends to overcome the dangers in Tarkov.
According to the FAQ page there will be no offline mode, so the game is quite similar to Ubisoft's The Division.
The FAQ also mentions that the closed beta will get underway for the game in the first quarter of 2016 and they're aiming for a second quarter release in 2016 for the full version of the game. You can sign up for the Escape From Tarkov beta over on the official website.