Bioshock

When the remasters of BioShock and BioShock 2 came to PC a few weeks back, neither game was without its issues. From control gripes to iffy visuals, players weren't too happy with their experiences in Rapture. Thankfully, 2K has released a patch that should address many of those biggest concerns.

You may recall that BioShock: The Collection hit consoles last month. Boasting the original two BioShock games and BioShock: Infinite, it offered all of the games' DLC, as well as a few extra tweaks and spruced up graphics that felt more at home on a modern home console.

Over on the PC, they already had the most complete and visually pleasing version of Infinite so, instead of The Collection, they simply got enhanced versions of BioShock and BioShock 2. Unfortunately, both games had a number of issues at launch, including players complaining that their control options were too limited, that they wanted more graphics options, the ability to play on lower-end computers or, for the crowd with more powerful rigs, graphics that were a bit more next gen that what was initially offered.

This week, 2K addressed many of those issues, patching both BioShock and BioShock 2 in the hopes of appeasing fans. Here's a rundown of what they've changed in each game.

Bioshock:

-Field-Of-View is now adjustable from 75 to 130 in the Graphics Options Menu.

-21:9 Resolutions are now available. UI supports 2 modes (Stretch or Centered) at these resolutions.

-Resolved several graphical issues on NVidia hardware

-New Graphics options available for lower-end machines

-Mouse Button 4 and 5 assignments fixed

-Mouse Icon Size is now adjustable and will scale with resolution.

-Several improvements have been made to Mouse Sensitivity, Threshold, and Buffering

-Settings will no longer automatically reset on improperly shutting down BioShock

-Speaker Mode should now be selectable from the Audio Options Menu

-Fixed an initialization bug with Audio System.

-Miscellaneous bug fixes

Bioshock 2:

-Field-Of-View is now adjustable from 75 to 130 in the Graphics Options Menu.

-21:9 Resolutions are now available. UI supports 2 modes (Stretch or Centered) at these resolutions.

-Mouse Button 4 and 5 assignments fixed.

-Mouse Icon Size is now adjustable and will scale with resolution.

-Several improvements have been made to Mouse Sensitivity, Threshold, and Buffering

-DirectX 11 Performance improvements

-Fixed several graphical issues with Occlusion Culling.

-Miscellaneous bug fixes

That's a pretty hefty list of fixes for the two games, but hopefully it will turn the remastered versions of BioShock into the games players were hoping for from the beginning. If you've been playing either game and have picked them back up post-patch, we'd be interested in hearing your thoughts in the comments below. Are you enjoying the new options? Do the games run smoother? Do they look as sharp as you had hoped? Drop the details below.

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