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There's something for just about everyone launching on the PlayStation Network this week, including a new(ish) Final Fantasy game, a PS3 wrestler, a couple of old school classics, a vertically scrolling shooter and one of the few AAA games to launch so far in 2015, Battlefield Hardline.
Theatrhythm Final Fantasy: Curtain Call will keep the beat going this holiday season as Square Enix announced that a whole slew of new DLC songs will be making their way out West. Even better is the fact that they’ll be arriving quite a bit sooner than you might think.
One of the most popular Final Fantasy games a bunch of people never had the opportunity to play could be coming to PC. In a recent interview it was revealed that Final Fantasy Type-0, currently being re-worked for release on the PS4 and Xbox One, could come to PC.
There’s no denying that the Final Fantasy series has one of the most recognizable libraries of songs in the world of video games, including a main theme that has the ability to get many-a nostalgic RPG fan’s to claim they “have something in their eye.”
The story of Final Fantasy XIV: A Realm Reborn continues to grow as the latest patch, 2.25, finally goes live. An in-between update separate of the major changes typically brought on by the full numbered patches, “Through the Malestrom” still adds in some new missions, a new chunk of story campaign, loads of new items and more.
They want so badly for people to love Lightning that a DeviantArt contest was recently held, with the special judge being none other than the new legendary design director Tetsuya Nomura picking the top three interpretations of Lightning from Lightning Returns.
One of the most praised Final Fantasy games that no one got to play outside of Japan is called Final Fantasy Type-0. Thankfully, fans have taken the task up of translating the game for English speaking gamers, so those outside of Japan will have an opportunity to enjoy the game for all it's worth.
Not every gamer is riddled with unbridled excitement for the game. In fact, a lot of gamers are brimming with anticipatory apprehension for Lightning Returns, as the game could be a smash hit or a dud, depending mostly on how it turns out.
Square actually seems to want people to like Final Fantasy XIII leading up to the Lightning Returns release, so they let loose a 16-bit remix video to recap the entire story and I love it.
The Final PlayStation Plus update of January is upon us, bringing a free puzzle game for the PlayStation Vita, as well as discounts on just about every game with the words “Final Fantasy” in the title.
The story of Lightning finally (maybe?) comes to a close as Square Enix’s latest offering in the Final Fantasy series nears its Feb. 11 release date. But for those who want to sample Lightning Returns: Final Fantasy XIII before they commit to a purchase, you’ll be happy to know that a demo is finally launching today on the PlayStation 3 and Xbox 360.
So here it is, the pros and cons I've gathered from my play experience with Square Enix's revamped and re-released MMORPG Final Fantasy XIV: A Realm Reborn. There will be plenty of Final Fantasy fanboys and fangirls alike who probably won't like the assessment laid out with the pros and cons of the game, but this is how the dice falls, folks.
Well, I made it. It took a while and there was a lot of grinding, a lot of pain, a lot of tears and plenty of sweat, but I made it. Level 30. So what can be said about this game at level 30 that wasn't said during the level 20 impressions piece? Actually, there's plenty to be said.
Square Enix let loose a new gameplay video for Lightning Returns: Final Fantasy XIII, where gamers get to see Lightning partake in a mission that involves finding a White Chocobo. The video is actually more impressive than I thought it would be and there are features that seem like it puts Square back on the right path.
Majority of my impression pieces for Final Fantasy XIV: A Realm Reborn haven't been particularly positive. It's hard for me to say nice things about some features that I felt should have been done different or better. However, the more I play the game (at the behest of Square) the more I realize that there are some really good redeeming qualities about its overall design.