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Apparently games these days are so easy that people can't just set it to the hardest setting and have a tough time trying to beat it, they now have to add ridiculous gimmicks, over-the-top obstructions and self-inhibitory restrictions in order to put the “fun” back into “functionally difficult”. This rings true for one gamer who is attempting to beat Dark Souls while playing it upside-down.
Dark Souls III is set to release early next year and, following an hour of eyes-on time with Director Hidetaka Miyazaki during E3 2015, it’s looking just as big and brutal as anything else the team at FromSoftware has thus far thrown at its masochistic fans.
Dark Souls III came onto the scene in quick way, first being announced during Microsoft's E3 press conference with a cinematic trailer. The game won't be the last in the series, but it might be the last of the Dark Souls games that takes place in a dark European-fantasy setting.
In most games players take control of a weakling and attempt to grow strong so they can beat the boss at the end of the game. What if there was a mode that allowed you to take control of the bosses and fight other monsters? Well, that's what one modder has attempted to do with Dark Souls.
A video by VaatiVidya breaks down the story of Bloodborne and explains everything that's going on... well, most of everything that he can within the confines of half an hour.
Gamers who have been enjoying Bloodborne will be able to enjoy some new content for the game sometime down the line. Sony and From Software have plans to unleash some new DLC for Bloodborne, as confirmed by the president of worldwide studios at Sony Computer Entertainment, Shuhei Yoshida.
Nearly two hours of a back and forth between two players took place in a PvP bout in Bloodborne, the exclusive hack-and-slash game for the PlayStation 4. The fight wasn't quite as fascinating as the time it took for the fight to take place, but it shows just how dedicated some people can be when it comes to online PvP.
A new bug that curious gamers found in Bloodborne has enabled them to play the game in an all new way thanks to the new camera angle they haphazardly discovered while messing around in an area where they weren't supposed to be.
Probably best known for being a difficult game, Bloodborne also packs its fair share of surprising moments, some of which will probably linger in the collective memory of gamers for some time to come.
Praise the sun and fear the old blood, Bloodborne’s load times have finally been shortened! This much-requested change comes courtesy of patch 1.03, which also boasts a handful of other nice tweaks for the game.
If you're a fan of Dark Souls and you wanted a new adventure to tackle, you most likely put some time into Bloodborne. If you're not a fan of Dark Souls then it's likely you won't be a fan of Bloodborne, and the latest Honest Trailers from Smosh Games really hammers that point home.
Bloodborne players have found a way to easily defeat many of the action RPG's bosses. The trick requires almost zero effort, too.
Some of the biggest talk around the town about From Software's PlayStation 4 exclusive is that the game is hard as nails. It's not a game you pick up, play and win the first time around without some kind of prior knowledge about how the game works. So imagine the surprise of many when one gamer managed to beat Bloodborne in only 44 minutes.
It looks like Bloodborne players are reporting a serious progression bug that pops up within the action game's online mode within a certain area.
A little over two hours into Bloodborne and it would appear to the casual observer that I've made basically no progress in the game. I'm still standing at the first save point, I only have a few items on hand and the blood I've collected, this game's form of currency, is effectively zero. Yep, this is definitely a From Software game, positively dripping with the same DNA that pumps through the Dark Souls universe.