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Capcom revealed a brand new map for the upcoming third-person, multiplayer shooter, Umbrella Corps. The new map centers around the Antarctic base from Resident Evil: Code Veronica. The map features a number of Easter Eggs from the series along with a special mode.
Originally slated to arrive next month, it looks like prospective agents will have to wait a bit longer to sign up for the zombie-slaying action of Umbrella Corps.
This horror game might feel oddly familiar...canít put your finger on it? The game has been in development for awhile with an initial release date listed on its Kickstarter as March 2015, so many were surprised to see the quality of the newest trailer which feels very much like a 1999 version of Silent Hill or an early version of Resident Evil or Fatal Frame.
The newest addition to the Resident Evil franchise, titled Umbrella Corps, is a multiplayer-based survival horror shooter and itís supposed to be releasing in just a couple months. Just recently, Capcom announced yet another game mode for the upcoming spin-off, called Multi-Mission mode.
Capcom is known for squeezing every drop of revenue out of a franchise for as much as possible before shelving it, and they're certainly looking to do just that with Resident Evil. They have announced that there will be remakes inbound for three of their most recent survival horror games.
There was a time when Resident Evil was a really solid video game franchise. The third-person shooter was a fantastic competitor against rival survival horror franchises like Silent Hill, and it introduced zombies in a whole new wayóand even made them more terrifying. But with the newest trailer announcing a new Resident Evil game, Umbrella Corps, itís a little difficult to understand exactly which direction the series is going in.
Back in the 90ís when I had just been introduced to video games, the market was alive with horrifyingly unique titles like Silent Hill, Resident Evil, Parasite Eve and Fatal Frame. With gaming turning a corner in the new year of 2016, survival horror has made a drastic shift in defining what it means to be a horror title.
If thereís one thing lacking from todayís major video game releases, itís a solid and terrifying survival horror title. Ex-Bioshock developers have banded together to create the studio, The Deep End Games, and theyíve developed a unique horror game where the blind protagonist utilizes echolocation in order to explore a dark and abandoned mansion.
Capcom released some competitive gameplay footage of the upcoming Umbrella Corps, the team-based shooter due out for the PS4 and PC in early 2016. The gameplay footage clocks in at nearly five minutes.
Capcom announced during this year's Tokyo Game Show a brand new Resident Evil game called Umbrella Corps. It's a competitive online multiplayer game that sees players going head-to-head against each other while also facing down against classic Resident Evil monsters.
Capcom isn't generally known for approaching fan creations with open arms, but it seems as though they might be changing up their attitude a bit. At least, that's what it seems like, as the fanmade Resident Evil 2 remake we covered just the other day gains traction across the internet.
Resident Evil 2 is a staple of the long-running survival horror series, but to this day it's still without its own HD remake. Independent developer team InvaderGames seeks to change that with its unofficial, non-profit release of Resident Evil 2 Reborn.
In gaming, stories and character development are usually afterthoughts but in some games they stand at the forefront of what we remember about the game. That's why this list is about some of the more shocking twists in some of our favorite titles.
Gamers, in their never-ending quest to keep the old culture alive, have re-embedded the original voice-overs from the 1996 PSX and PC release of Resident Evil into Capcom's latest Resident Evil HD remaster.
One of the old features in the original Resident Evil games was the door opening sequences that played while moving between rooms. Well, modders have taken it upon themselves to remove this age-old feature and bring the game up to modern times by quickening up the pace when moving between rooms.