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Modding some games never gets old. One of those games happens to be the half-decade old Skyrim. One mod has been in the works for the past three years called Holds The City Overhaul. It recently released for Skyrim and it completely overhauls the game's cities.
Bethesda has taken extra time to ensure that the voice acting is spot on and that included going through more than 111,000 lines of dialogue. Think about that... 111,000 lines of dialogue. I feel sorry for the voice actors.
There's a total conversion mod in the works called Enderal. It's literally a brand new game with an all new story, characters, enemies, locations and visually overhauled using Boris Vorontsov's popular ENB visual mod.
Modder The Modern Storyteller is finishing up a rather large-scale mod for Elder Scrolls V: Skyrim. The mod is called The Forgotten City and it features 30 different interactive NPCs, time travel and an all new city to explore.
A cool new video has emerged from creative Youtube outlet Andrewmfilms, featuring a collection of scenarios from popular video games all realized in the form of LEGOs. If you're having a hard time wrapping your head around that concept, just check out the video and be amazed.
Yesterday, Valve unveiled a plan that immediately stirred up controversy within the PC gaming community; Mod developers now have the ability to sell their creations on Steam.
There's a brand new mod taking the Skyrim community by storm, given that it bridges two things people really love: Skyrim and pirates. Now anytime someone says “This game is like Skyrim but with pirates!” you can just say, “Well that's too bad because that already exists in a mod for Skyrim called Pirates of Skyrim.”
The latest Honest Game Trailer targets one of the most popular games from the past few years: Elder Scrolls V: Skyrim. I'm sure this video won't result in a single angry argument over the Internet.
In a strange twist of fate, gamers vote Elder Scrolls V: Skyrim as the greatest game of the seventh generation, much to the chagrin of fans from every other popular series out there. Payday 2 turns out to be a much bigger success than anyone anticipated, making back its entire development budget before it even released, and Dead Island ends up on the experimental route as a MOBA. Amazing.
Talk about a mega combination of potential awesome. A new video Hyperkin's product developer, Chris Gallizi, has appeared on YouTube showcasing the combination of the VR headset the Oculus Rift with Microsoft's Kinect, all taking place in the grand fantastic world of Skyrim.
A new addon for Garry's Mod called Full Body Awareness is basically a true-to-form first-person modification, making the gameplay replicate a near full first-person experience, similar to the Arma games but even more dynamic.
Spike TV's annual VGAs came and went with probably some pretty low Neilson scores, but there were quite a few unveils that were almost noteworthy. Valve launched the Big Picture Mode this week to a lot of fanfare and praises from the PC community, and Bethesda takes a different approach to launching DLC for the PS3 version of Skyrim
Oh boy, Bethesda really seems to be in the dog house when it comes to Elder Scrolls V: Skyrim. PR frontman for the company, Pete Hines, let loose the acknowledgment that all the problems with Skyrim on the PS3, including the huge delay in DLC, was entirely on Bethesda and is not Sony's fault.
Lately, Bethesda's Pete Hines seems to have found himself in the shadow of EA's Peter Moore and Frank Gibeau, when it comes to PR talking points. In a recent interview, the PR frontman for Bethesda talked up a number of things regarding recent and upcoming games from the company, including how they handle value versus content.
Bethesda's PR guru Pete Hines then admits that things aren't looking too good for the future of DLC on the PS3. Cue angry PS3 gamers. Today, Pete Hines is saying that gamers should be happy that they have the main game and that us gamers don't buy games “on the promise of DLC”