Techland is holding true to their promise of delivering mod tools to the Dying Light community on PC. The developers recently made a post over on the Steam community page to let everyone know that the development tools to create mods are almost here.
Zombie super fans now have the ability to destroy their family's financial stability by purchasing a collector's edition that's more expensive than a fully loaded Ferrari. Dying Light's 'My Apocalypse' edition will cost about $386,000, because it comes with a house.
Dying Light's lack of perfection shouldn't stop Techland from developing a sequel. The game isn't a technological masterpiece, but it has a handful of elements that are unique to the zombie genre. And the universe is far more interesting than most of the other zombie titles on the market.
Dying Light's PC version received Patch 1.4 today. Once you've loaded this update, you'll once again be allowed to create and use mods for the survival horror game.
For those of you who feel like you’ve basically mastered the city of Harran and its hordes of undead monsters, you’ll be happy to know that Dying Light is set to receive its first batch of DLC today, kicking off the season pass with “Cuisine and Cargo.”
Dying Light developer Techland wants to help players build mods for their zombie game. They plan to release modding tools for the game for free in the near future.
Over the weekend there was a pretty big fallout over the availability of Dying Light mods as well as their availability on download services. Well, the developers finally came forward to clarify the situation and offer an explanation of what happened.
PC gamers making mods for the newly launched zombie game Dying Light have run into a serious problem. It seems the game's creators are now blocking any attempts to modify it.
After scarfing down enough Thanksgiving food to keep you stuffed for days on end, what better way to finish off the night than by watching a video depicting 60 gory kills in under 60 seconds, with guts, heads, gore and blood spraying everywhere? I honestly can't think of a better way to finish off the night.
Dying Light developer Techland has killed the PS3 and Xbox 360 versions of the survival horror game. They felt that the older consoles couldn't handle the game.
20 minutes of pure gameplay are on display in a lenghty developer walkthrough for the upcoming first-person, 24-player co-op title, Hellraid. Instantaneously I would have to say that this seems like a perfect game to play with the Oculus Rift, especially after watching how the gameplay mechanics operate.
A new trailer features a wrap-up of a lot of the game's content, including but not limited to the zombies that players will face down against, the four-player cooperative mode that a lot f gamers probably didn't know existed and some of the weapons that would be available throughout the play experience.
Following up on the recent news that Elder Scrolls Online has been delayed significantly by another six months, is Techland's admission that Dying Light won't be making its expected 2014 release window.
The latest trailer from Techland features direct gameplay representation, so everything you see is actually what's in game. Things start off fine as the player is tasked with activating some traps around the town and rescuing survivors, but then things take a nasty turn as the dying light births dangerous results.
The big thing about gaming in the eighth generation is that gamers have come in with certain expectations. On the side of PC, 4K gaming is becoming the high-end norm, quite naturally gamers on the console side are expecting that the hardware should at least come up to par with offering native 1920×1080 progressive scanning image resolutions, and thankfully Techland is aimed at delivering on those expectations with Dying Light... on the PS4.