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You know things are getting bad when the company that runs an app store believes that the majority of free-to-play titles flooding into the store are bad for business. Well, that's according to Stoic Games.
Worried about the future of The Banner Saga following the King trademark debacle? Well, no need to worry because Stoic Studio is moving forward with two additional sequels for The Banner Saga
"Oregon Trail meets Game of Thrones" is how I'd sum up The Banner Saga in one sentence. Banner Saga is much more than that - such as an RPG and a turn-based strategy game - but at its heart the game is a grueling journey through a bleak fantasy world.
Stoic Studios' The Banner Saga has already hit the ground running, as far as critical acclaim goes. The title was one of the big shakers and movers of the early Kickstarter craze that occurred throughout 2012. The game racked up a breezy $723,000 on Kickstarter while only requiring $100,000 for their goal.
January 14th, 2014 is the official release date for one of the early games that took Kickstarter by storm during the glory days of the crowd-funding boom, following Doublefine's big success with their adventure title. The Banner Saga is a strategic RPG based around Nordic lore and it features music from Journey composer Austin Wintory.
Austin Wintory is the sort of individual that brings unparalleled creativity to each of his musical compositions and Gaming Blend had the opportunity to explore what makes the soundtracks stand out so much for Wintory's projects.
It's hard to separate discussions about Journey from the one thing that really helped tie the entire thing together: the music. With a subdued art-style, a touching story and an amazing journey to overcome, Journey was a rare treat in video game excellence and we recently had a chance to talk with the Grammy nominated composer who brought the music behind thatgamecompany's masterpiece to life.
Stoic Studios' upcoming turn-based RPG The Banner Saga has a cool little spinoff called The Banner Saga: Factions. The latter is a multiplayer based component used to help flesh out the combat and turn-based mechanics for the full game, the real game, The Banner Saga. A new video was released showcasing how some of the classes and combat play out for the upcoming title.
Stoic has decided to keep backers up to date on the progress of the game by releasing a new video which showcases the game's rotoscoping animation process and a tidbit of the soundtrack teaser from composer Austin Wintory, the same bright mind who brought us the moving soundtrack to Journey.
It only took a week for the Norse-based RPG to reach its goal and now it's heading into the "then some" territory. Former vets from big budget studios wanted to get back to making fun games that were about the gaming experience and those who enjoy titles that age well with a hint of fondness and nostalgia.
Three industry vets have formed Stoic Studios to produce the upcoming turn-based, role-playing strategy game, The Banner Saga. It's a mature, thoughtful adventure title steeped in Norse culture and aimed to release this summer.