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Believe it or not, we're already at the halfway point in 2014. All the big announcements at E3 put our attention on Fall 2014 and beyond, but it's worth looking back at the past six months of games as well.
Reviving Thief is no easy task. Eidos Montreal had to cater to long-time series fans who waited a decade for a fourth installment. At the same time, they had to make sure that their nostalgic game was also a compelling, next-gen adventure that could launch a new series.
Sneaking around ancient buildings, hiding in the shadows, disarming guards and carefully picking locks in order to make away with some sweet, sweet loot. That's all in a day's work in the new action game Thief, which just so happens to be headlining this week's batch of new content on the PlayStation Network.
It's been confirmed. In case you didn't know, Thief on the Xbox One runs at a native resolution of 1600 × 900p. The PlayStation 4 runs the game at 1920 × 1080p. An increase of over 633,000 pixels in favor of the PlayStation 4.
The upcoming release of Thief for last and new generation home consoles will supposedly run at native 1080p on the PlayStation 4 and native 900p on the Xbox One.
Thief has officially gone gold for old-gen consoles, new-gen consoles and PC. The official Sony PlayStation blog managed to get their hands on a new trailer to pimp the game for the PlayStation systems.
Eidos Montreal has announced the system requirements for the PC version of their Thief reboot. Garrett's new adventure has more polished graphics than its predecessors but it will be playable on a wide range of systems.
Quick Time Events are everywhere these days but Eidos Montreal won't be continuing this gaming fad. They've decided to remove QTE's from Thief following complaints by gamers.
Oh shazaam, PC gaming just got three more developers to join the ranks of console-styled proprietary hardware optimization courtesy of AMD's new Mantle API, a low-level coding service to allow developers to take advantage of every single cycle, shader, shadow and pixel grain from your GPU like never before.
Today Eidos Montreal released the first in a series of character-driven trailers for their stealth adventure Thief. The inaugural video introduces us to Basso, a former safe-cracker who now works as a fence.
Pre-order bonuses are generally pathetic offerings, like a weapon skin or a t-shirt. However, Eidos Montreal is making the pre-order exclusive for Thief very sizable. Anyone who reserves the game will get access to a new mission called the Bank Heist.
Eidos Montreal has released a new story trailer for their cross-generation stealth game Thief. The trailer, titled "Uprising," lets us know when we can expect master thief Garrett to return.
Thief is due out in 2014 and, after watching Eidos Montreal Narrative Director Steven Gallagher show off the game during E3 last week, it's easy to see why the game, ahem, stole the show for so many media and industry members.
The Thief reboot is one of the games Square Enix will bring to this year's E3. A new live-action trailer from the publisher provides a formal introduction to Garrett, the master thief at the heart of the game.
If you were hoping for 1080p, 60fps and unbridled amounts of massive physics-based destruction for the early goings of next-gen games, think again. Eidos Montreal has put a pickle in the gears of expectations, knocking down the hopes and dreams of gamers by a peg, after acknowledging that Thief 4 will be relegated to 30fps.