Destiny Rise of Iron

Bungie has big plans for Destiny players when the Rise of Iron major expansion pack goes live this September. One of the features making a return that used to be present in Destiny is armor shaders. Not only that but the shaders will be available for class items, too.

Gamerant is reporting that Bungie have teased the return of "shaders" for class items. Shaders allow players to modify the colors of their equipment. The news was confirmed through a tweet by Destiny's game director, Christopher Barrett, who mentioned the following.

As you can see in the image above, the character armor and item colors are customized to the likes of the player. Meaning that you're no longer at the mercy of the color schemes for the armor you pick up during missions and raids. You can use the shaders to give your gear some sexy new colors.

Class shaders were present in Destiny before but were then removed. Gamerant suspects that the limited memory capabilities of the PS3 and Xbox 360 could be the reason why they removed the feature. Part of the problem is that the consoles are severely outdated and Bungie has been trying to squeeze as much out of them as possible, even at the expense of what Destiny was supposed to be. This included smaller stages, fewer enemies, and fewer options in order to accommodate the limited 512MB of the Xbox 360 and shared 512MB of the PS3 (which actually only gives devs 256MB to work with).

This resulted in a lot of Destiny had to be gutted, and the more the game was updated the more native memory features had to be added. Because of this, more strain was put on the seventh gen consoles. Now while it's only speculation on Gamerant's behalf, it would make sense that Bungie would remove the class shaders to limit the amount of resources the game was taking up on the Xbox 360 and PS3.

As noted in previous reports, Destiny will be receiving its last and final patch for the seventh gen consoles and from then onward Bungie will only release updates, patches and content for the Xbox One and PS4.

The shaders and customization options should arrive with the Rise of Iron expansion pack due for release on September 20th. The expansion will contain an all new raid, all new quests and an all new story line featuring the Lords of Iron. Bungie has been keeping it close to their chest in regards to the raid details and boss information for the Rise of Iron. However, in The Taken King was anything to go by, they'll likely have a hard-as-nails boss awaiting players at the end of the run. They certainly wanted to make sure that players couldn't solo-run the boss like some of the previous raids they've released for Destiny.

Even if you aren't able to solo-run the bosses in Destiny: Rise of Iron at least you'll be able to get your hands on some cool items and change the colors to your heart's content.

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