Legend of Zelda: Breath of the Wild

GamesCom is wrapping up after a few days of intense gathering, promotion, previews and gaming at the convention center in Cologne, Germany. Dozens of games were on display and some of them managed to win some awards for their efforts.

Game Informer put together the list of awards that were announced by the GamesCom organizers, and you can check out the list below.

Best of Gamescom:

The Legend of Zelda: Breath of the Wild (Nintendo)

Best PlayStation 4 Game:

For Honor (Ubisoft)

Best Xbox One Game:

Sea of Thieves (Microsoft)

Best Nintendo WiiU Game:

The Legend of Zelda: Breath of the Wild (Nintendo)

Best PC Game:

For Honor (Ubisoft)

Most Wanted Consumer Award:

Battlefield 1 (Electronic Arts)

Best Add-on/DLC:

Destiny: Rise of Iron (Activision Blizzard)

Gamescom Indie Award:

Little Nightmares (Bandai Namco)

Best Preview/Vision:

Horizon Zero Dawn (Sony)

Best Gamescom Booth:

Mafia III (2K)

Best Mobile Game:

Mario Party Star Rush (Nintendo)

Best Action Game:

Battlefield 1 (Electronic Arts)

Best Role-Playing Game:

Final Fantasy XV (Square Enix)

Best Racing Game:

Forza Horizon 3 (Microsoft)

Best Simulation Game:

NBA 2K17 (2K)

Best Sports Game:

Steep (Ubisoft)

Best Family Game:

Skylanders Imaginators (Activision)

Best Strategy Game:

Sid Meier's Civilization VI (2K)

Best Puzzle / Skill Game:

Dragon Quest Builders (Square Enix)

Best Social / Online Game:

Gwent: The Witcher Card Game (CD Projekt Red)

Best Casual Game:

Battlezone (Rebellion)

Best Multiplayer Game:

Sea of Thieves (Microsoft)

Best Virtual Reality Game:

Wilson's Heart (Twisted Pixel)

Best Hardware:

PlayStation VR (Sony)

A couple of games seem to show up on the list multiple times. It's obvious that people really, really like Legend of Zelda: Breath of the Wild. It's probably the first real next-gen game of eighth-gen gaming. It's a sad realization but so many other games have been so small in their scope, or if they manage to have a large scope they only manage a very small delivery (like No Man's Sky).

Legend of Zelda: Breath of the Wild appears to be shaping up to be this generations Legend of Zelda: Ocarina of Time, which also set an impossibly high bar back during the 32-bit and 64-bit era.

It's good to see For Honor on the list. It's not one of those games that's really pushing boundaries so much as it is offering gamers something fun to experience for once. Melee combat is usually an afterthought for a lot of games, even titles that focus on melee combat. Oftentimes the block/counter/strike mechanics are crude and rudimentary mechanics tacked on to the game's features. In For Honor the melee combat is the game's prime feature. You have to hone your skills and master the weapons and characters to excel in combat. It's nice to see GamesCom recognizing Ubisoft's new IP for branching out as a title focused on excelling at making the mechanics of a game fun as opposed to relying purely on AAA-style presentation and promotion.

Sea of Thieves appears on the list twice, both as a best-of for the Xbox One and as a multiplayer game. I haven't seen enough of this game to really give a proper gauge on what to expect. It seems like it could be cool given its emergent design, but it's all too early to tell.

What's not too early to tell about is Battlefield 1. It's nice to see it receiving some love and attention on the list because it's one of the few games that has consistently surprised me leading up to its release. DICE continues to step up their game with that title, offering one cool new feature after the next with every new trailer. It's definitely deserving of the "Most Wanted" award by consumers because it looks phenomenal.

So what do you think about the list? Did GamesCom get it right?

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