Subscribe To The Next Gran Turismo Title Has Been Delayed, Get The Details Updates
The fall season seemed like it was going to be stacked with some heavy hitters, from massive sequels to brand new IPs. One of those games due out this fall was supposed to be Gran Turismo Sport, but Polyphony Digital and Sony grimly announced that the game has been delayed to 2017.
Over on the PlayStation Blog, there's a post from creative director and founder of Polyphony Digital, Kazunori Yamauchi. The respected game developer took to the blog to explain why they had to delay the title, writing...
Gran Turismo Sport was originally announced late last year during Sony's special Paris Games Week event in Paris, France. The title spawned some mix feelings because not everyone was keen on what sort of direction Polyphony was going in with the game.
Even in the comment section of the blog post, there are some people who aren't entirely sure about what Polyphony will do with this newest Gran Turismo game. Many are requesting that the delay is good if they can implement a career mode at some point.
Others are disappointed that the delay has occurred, but recognize that if it's to make the game better then it's well worth it.
Originally this new Gran Turismo was going to launch in November, a month after Sony releases the PlayStation VR headset. The goal was to make it one of the many killer apps for the PSVR and give gamers a high-quality, first-party title to experience for the headset's launch. It looks like that plan won't be coming to fruition.
Some fans in the comment section have resolved to saying that they'll settle with Forza Horizon 3 this fall since they'll have to wait an undetermined amount of time for the newest Gran Turismo to launch for the PlayStation 4.
Sadly, the post on the PlayStation Blog does not give a definitive time-frame on the delay, so we could be looking at anything between three months to six months to up to a year until Gran Turismo Sport is ready to launch. Of course, the longer the delay the more likely it's going to have more content (or at least, fans can hope).
The likelihood is that they're trying to optimize the game to run with the PlayStation VR headset. They need to guarantee that the game can run above 60fps at all times otherwise it won't be certified for availability on the PSVR. Of course, that's just speculation. We have no idea what the actual hold-up is and will have to wait closer until the game's release to find out more.