BioShock: The Collection is finally here, giving players the chance to revisit some of gaming's greatest adventures deep underwater or soaring in the sky. Unfortunately, the one thing it won't let players do is share those adventures with other people.
In this modern age of gaming, streaming has become a huge part of the ecosystem. Except for a handful of titles, streaming gameplay from the PlayStation 4, Xbox One and PC is common practice. Whether letting folks watch your ongoing League of Legends match or showing off strategies in a particularly hard mission in Destiny, you can find footage of somebody playing just about any game at any hour of the day.
But this is not the case for the recently released BioShock: The Collection. The weirdest part is that publisher 2K has actually addressed the situation, though they haven't actually offered anything resembling an explanation.
Pretty nebulous, huh? It's not like this is 2K's first rodeo, so we seriously doubt there's a technical issue holding things up. If we had to take a wild stab in the dark, we'd guess that there's something going on with permissions or licensing that's preventing them from allowing the functionality. Maybe an original contract for someone or something tied to one or all of the games has some crazy stipulation that has to be worked around before streaming can be allowed. But until 2K offers any actual details, that's the best guess we've got.
Disabling streaming isn't new, but it's pretty unexpected for a big multiplatform game like BioShock: The Collection. Nintendo has an iron grip on streaming their games, but none of the BioShock titles feature a mustachioed plumber or a bunch of pocket-sized monsters. It's not uncommon for sections of gameplay to be disabled for streaming, but that's usually because it features a song or scene that can't be shared; again, usually due to contracts and licensing. Heck, even rhythm games allow players to stream their gameplay minus the musical tracks. Just look up someone playing the latest Hatsume Miku game and the only thing you'll hear during the actual levels is prompt chimes and the occasional sound effect.
So why, then, is BioShock: The Collection such a special snowflake? We'd honestly be interested in knowing. Even if the functionality is never coming, we figure it can't hurt anyone to explain why, exactly, that is.
If you've got conspiracy theories of your own, or perhaps some legitimate buzz to share, feel free to give us the details in the comments section below.
Staff Writer for CinemaBlend.
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