A lot of people have been talking about No Man's Sky today, and, no, not because of the already ongoing controversy regarding the game not living up to what was advertised and promised. It's because of some explosive tweets and e-mails sent out that have people thinking the devs got hacked.
According to Kotaku, at 8:48 a.m. EST, a tweet went out by the official Hello Games Twitter account saying that "No Man's Sky was a mistake".
Kotaku followed up by e-mailing Hello Games, hoping to reach studio head Sean Murray. They received a response around 9:30 a.m. where they were told that the tweet was posted by a "disgruntled employee" but the e-mail they sent out was official.
Kotaku points to other outlets who were also told in the early morning that the tweet was from a disgruntled employee. Kotaku and others began doubting that it was actually Sean Murray sending out the e-mails.
Kotaku, however, noted that the "official" e-mail that they were referred to regarding No Man's Sky was never received. So they requested this "official" e-mail and at 9:53 a.m. a message was sent to Kotaku that started by saying that "No Man's was a mistake".
The e-mail goes on to say that Hello Games has acted in an unprofessional manner when it came to communication and that the reason No Man's Sky turned out the way it did was because it was rushed out the door by Sony and harassing gamers. The e-mail ends by saying they want to improve the game and that they're a small studio and they hope that everyone understands.
Kotaku believed that the e-mail was fake because Polygon had apparently received a different e-mail saying that the original tweet was posted by the Hello Games account was done by Sean Murray himself and that a concerned employee removed the tweet.
According to some, the original tweet saying No Man's Sky was a mistake is being linked to Sean Murray's LinkedIn account, where some believe Murray's LinkedIn was compromised. Murray, at around 10:31a.m., later tweeted from his official Twitter account saying that the Hello Games servers were hacked and that if there was any mistake it was using LinkedIn without two-step authentication.
At 11:32 a.m., just an hour later, Murray asked Hello Games if they were a-okay and they replied saying everything was good and that they weren't hacked anymore.
Some believe that there's more to the story than that, while others are content with believing that it was a minor hack that disrupted Hello Games and put No Man's Sky in a bad light following its tumultuous release.
However, one thing that's not clarified is why the Hello Games Twitter account would be affected by the supposed hack of Murray's LinkedIn account and not Murrary's personal Twitter? Or rather, why would the entire company's Twitter be linked to his personal LinkedIn and not his personal Twitter?
Also, even if they did hack the LinkedIn, how did they gain access to the official e-mail account? Several things don't quite add up and keeping in lock step with Hello Games' lack of communication since the release of No Man's Sky, we'll likely never know what really went down.
One thing is for sure, all the backlash over the release of a game that promised one thing and delivered something else has set a lot of people on edge when it comes to dealing with Hello Games. People are watching them like a hawk, which is why the whole thing about them saying No Man's Sky was a mistake set the gaming community ablaze, because a lot of people have been waiting for the developers to address the myriad of issues raised by those critical of the game, and in a way the acknowledgment of the game being a mistake would be a step in bridging the gap between players and Hello Games.
However, if it was all just a hack then it means that Hello Games doesn't think that the game's launch was a mistake and whoever did hack the servers simply was intent on forcing the studio to take accountability for the missteps of No Man's Sky.