Geoff Keighley's third annual Game Awards was live-streamed across various media platforms yesterday on December 1st. However, for a time, the finished show was available to watch, but not listen to, when they posted it up on the official YouTube channel for The Game Awards.
Over on the official The Game Awards YouTube channel the near three hour show was available for viewing but not listening. Why? Well, it was hit with a copyright strike around nine minutes into the show. This made the audio unavailable for those viewing the show for several hours. This was marked by tons of comments lamenting not being able to hear the audio. Gamers quickly began taking jabs at YouTube and their copyright policy over the matter.
Some people pointed out that IGN managed to keep up the audio on their content from this year's Game Awards, but, somehow, the official Game Awards channel was not able to keep the content up and available when it was first posted.
Several hours after people began complaining, the staff working behind the scenes apparently reached out to YouTube to get the situation corrected as quickly as possible. Even still, more than 500,000 people viewed the video before the copyright strike on the audio was removed so that everyone could view and hear the audio.
If you take a look at the video uploaded on The Game Awards' channel at the moment, you'll find that the audio has been restored and it's all synched up nice and cozy with the video .
The copyright issues with YouTube have been a long and annoying issue for a lot of people. For videos working as a compilation of other works, copyright strikes are just part of the process, such as the entire Game Awards show.
Sony and Microsoft sometimes attempt to avoid the copyright wrangling by censoring out some content when they upload conference videos, which is what Microsoft did when they were demonstrating Kinect 2.0 and its ability to play movies and television shows at the sound of the user's voice.
Some people think that YouTube is way too strict when it comes to copyright while others acknowledge that Google is trying to avoid being sued by major studios and copyright holders, so they put the onus of copyright infringement on the uploader. It does make some sense to absolve responsibility for what every user uploads to YouTube, but at the same time it also inhibits and obstructs the way users can interact, view or hear content on YouTube, which is exactly what happened with The Game Awards when the entire show's audio was briefly made unavailable for the general public.
A lot of this copyright stuff is handled by bots, so it sometimes takes a human touch to finally get the situation resolved.
Even though the video was axed from having audio, at least they were able to get the situation resolved (hours later, of course) and allow people to view the 2016 Game Awards with audio.