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One of the most influential developers of the seventh generation of gaming, working for Epic Games under the Microsoft brand, was Cliff Bleszinski. The Gears of War franchise really took off and helped cement the Xbox as a legitimate threat to PlayStation. Well, now he's making the PR rounds for his game Lawbreakers and here's what he thinks of Project Scorpio.
In a Reddit Ask Us Anything thread, Bleszinski states...
Bleszinski doesn't get into detail about how much he knows about Scorpio or whether or not he's working with the hardware. The majority of the AMA is about the upcoming game Lawbreakers for PC and PS4. The question Bleszinski is responding to was actually skimming over the topic of the game potentially coming to the Xbox platforms.
Typically, most people were probably a little curious about this due to the fact that Cliffy B., and the rest of Epic, really shot to the moon in terms of prestige and recognition within the gaming industry thanks to the forward thinking design of Gears of War. Both the Unreal Engine and the game itself were consistently improving over the years, along with paving the way for more developers to make use of the tools and bring their own creations to life. It was that tandem creativity of elevating the design tools and the game itself that allowed Epic to eventually excel and reach the current plateau with the Unreal Engine 4, which is one of the most comprehensive design tools on the market for big or small studios alike.
The Coalition managed to pick up where Epic Games left off with the Gears of War series, and Bleszinski obviously had some words of encouragement (and criticism for the team), but now he's focused on projects away from Epic and Microsoft. So, he's not beholden to saying nice or pretty things about the company, but he still managed to roll out some words of praise for Project Scorpio.
He also mentions that it's still possible Lawbreakers could end up on Microsoft's new system at some point in the future. For now, they're focused on the PC and PS4 release, with both versions being playable at the Boss Key Productions booth at E3 this year.
Apparently Nexon struck a deal with Sony to get Lawbreakers on the PS4 for an exclusive amount of time, but if they can later get the game up and running on the Xbox Scorpio with some added bells and whistles, it would likely be a real treat for Xbox fans.
Bleszinski is definitely right about Microsoft getting their house in order, though. From a spec perspective, the Scorpio absolutely trounces the PlayStation 4 Pro. There's a lot of unified and progressive technology being used to push the entire medium forward, and it's left little in the way of complaints from gamers when it comes to power and performance (something the Xbox One has been handily criticized for since 2013).
Now all we have to do is wait for E3 to see what Microsoft unveils on the software front for the Project Scorpio. Meanwhile Bleszinski and Boss Key Productions' Lawbreakers is gearing up for release on PC and PS4 later this year.