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Magic: The Gathering Arena

Wizards of the Coast unleashed some new details on the upcoming Magic: The Gathering Arena, which is a card-based PvP game not unlike Blizzard's Hearthstone. The new details cover the game's in-game economy and what the developers plan on doing with it when it does go live.

In a press release, Wizards of the Coast explained how the economy within the game operates, and how players are able to collect cards, earn rewards and advance their profile through the Magic: The Gathering Arena ranks.

The press release explains that there are two major in-game currencies, which include gems and gold. Both currencies are used to unlock the card packs that you acquire throughout your play sessions in Magic: The Gathering Arena.

The major difference between gold and gems is that gems can be purchased with real-life money. The option is there for gamers who apparently don't have time to grind away for gold in order to purchase what they want. This is similar to how many free-to-play games work and some premium games, too, such as World of Warcraft.

You can unlock events and other currency-driven content using both gold and gems. According to the press release, Wizards of the Coast will also make some gem specific cosmetic items available for those willing to pay for them with real money, not unlike how Blizzard has it setup with Overwatch and the cosmetic skins available in the loot boxes.

However, the press release is keen to point out that there will be no gameplay-affecting items available strictly in the cash shop to be purchased with real money. This was the issue that a lot of gamers had with Electronic Arts and DICE when it came to Star Wars: Battlefront 2, where it would have been possible to purchase crates to upgrade your character's core abilities.

In the press release, however, it's mentioned that Magic: The Gathering Arena will have a variety of booster packs, draft packs, individual cards, and wild cards to acquire in order to build out your deck.

There are a number of rewards being implemented as well that will be handed out at specific intervals, such as daily rewards for completing specific tasks, or booster packs handed out each week.

There's also a feature in the game called The Vault, which will enable players to dip into the coveted area to acquire more of the specific kind of cards they want.

Now, these rules and regulations for the in-game economy are still being tweaked and fleshed out. Wizards of the Coast will be using this system as closed beta testing commences, giving gamers an opportunity to see how the cash shop functions in Magic: The Gathering Arena. At the end of the closed beta tests there will be refunds for what players spent on the CBT cash shop. However, it should give gamers a very sound idea as to what they can expect from the upcoming PvP card game and how the economy will operate when the game finally finishes up closed beta testing and goes live. You can sign up for the CBT right now by visiting the official Magic website.