Cyan Worlds is best known for revolutionizing gaming and pushing PC hardware to its limits way back in the 1990s with adventure puzzle-games such as Myst and Riven. Well, they're back and they're bringing full motion video with them into the age of 3D exploration and puzzle solving.

PC Gamer picked up on their New Year's trailer that they published for public consumption. You can get a look at it in action below, which is basically just a scroll through various environments that players will visit throughout their journey in Obduction.



The game is a ways off from release, missing its original release window by a few months so far. However, the game was Kickstarted back in 2013 to the tune of $1.3 million and they did mention on the campaign page that they would likely extend the release date as they accrued more funds than their base goal in order to extend the gameplay and churn out something truly worthwhile for the fans of classics like Myst and Riven.

As noted by PC World back in spring of 2015, the team at Cyan Worlds plans on bringing full motion video back to gaming. Well, technically they were beat to the punch by Electronic Arts and Ghost Games with Need For Speed, the reboot of the classic racing game that featured real life actors mixed in with the Frostbite 3's gorgeous 3D rendering. The FMV sequences in Need For Speed were nothing to write home about, but the fact that you couldn't tell the streamlined blending of the 3D cars with the real life humans was a testament to DICE's technical engineering expertise and the quality of Geomerics' Enlighten middleware.

I don't think Cyan Worlds will be pushing the graphics boundary with their FMV sequences like Need For Speed – I mean, they're still working with only $1.3 million – but it will be interesting to see how the live actors blend in with the 3D world.

Speaking of a 3D world...the game is being built on the Unreal Engine 4, so you can definitely expect high quality graphics rendering when it comes to the environments and locations. The PC World article also notes that the game's FMV sequences are being shot in stereo 3D so they'll be compatible with VR devices like the HTC Vive, Samsung's Gear and the Oculus Rift. That should make for a very interesting experience.

A lot of fans of the old-school point-and-click puzzle games are excited about the possibilities of Obduction, and while the game may have missed its original late 2015 release slate, at least we know that the developers are still hard at work on the spiritual successor to Myst. It's funny, but they've received far less pressure from the community for missing their release window than Cloud Imperium Games did for having to push back theirs. Then again, Star Citizen is juggling a project on $100 million worth of gamers' money and that's no laughing matter. So I suppose the scrutiny on Star Citizen will definitely be a lot more intense than with a game like Obduction.

The game still doesn't have a release date but you can keep track of development by paying a visit to the official website.

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