Today Treyarch released Patch 1.2 for World War II shooter Call of Duty: World at War
. In addition to numerous fixes and tweaks, it also adds a free new map to the game.
Okay, it's not "new" new. It's called "Makin Day" and it's a day-time version of the "Makin" map already included with World at War
. "You get what you pay for," as they say. Here's the full patch notes from the Call of Duty forums
Call of Duty: World at War
- Free Multiplayer Map! The tide is out and the sun is high – this daytime version of Makin sheds new light on the battle!
- Fixed exploits that allowed for power ranking servers.
- Fixed router related server authentication errors.
- Fixed HTTP Redirect functionality for downloading mods
- Fixed sound device crashes stemming from Emulated Sound Devices
- Fixed exploit which allowed players to color their name tag.
- Hits now register properly while targeted player is leaning.
- Enabled /cg_drawfps in multiplayer games.
- Fixed command-line +connect functionality
- /cg_fov no longer resets to the default value in between matches.
- Dedicated servers automatically reconnect to the Master Server in case the Master Server resets.
- "Accept Game Invite" is bound to its default key, F10.
- Implemented fix for attempting to join password protected servers from the server browser.
- Fine tuned Bolt-Action Rifles for balance.
- Screenshots no longer overwrite each other.
- Fixed various multiplayer map related issues and exploits.
was released on November 11th, 2008 for the PC, PS3, and Xbox 360. For more information on the game, check out Blend Games' review