Okay, so now the new craze in the MMO metaverse is "Monster Hunter cloning". I don’t think I have much of a problem with that. Following in close suit to JoyChina’s open-beta announcement for Hunter Blade, Another MMO publisher announced their very own Monster Hunter-clone called Raiderz: The Art of Combat. If for nothing else, one must admit that the name sounds truly epic.
Daniel Ullrich, CMO and Manager of Frogster, stated that...
“With RaiderZ, we have licensed a game that will make a serious splash in the MMO market. The graphics, the combat system and the numerous epic monsters are only a few of the qualities that make this game so special, setting RaiderZ apart from the usual fare”, … “We will work together closely with MAIET and bring all of our experience to the table in order to achieve the best possible result for the players. We’re looking forward to an exciting and successful future with the developers.”
Frogster will be handling publishing for European territories, while for North Americans Perfect World Entertainment will handle the publishing duties. A brief teaser was released earlier this year by Perfect World during the E3, 2011 convention. Although, not much else was shown or said about the game after the teaser surfaced.
The game will feature physics-based combat, makes use of Nvidia’s PhysX capabilities, offers up crafting, character customization, team-based monster raids, the ability to scavenge parts from a monster to make new items (ala Monster Hunter), the ability to weaken monsters by breaking off limbs and body parts (ala Lost Planet 2) as well as non-targeting, real-time action-oriented gameplay.
Closed beta sign-ups are underway right now for Euro gamers over at the Official Euro Site while North American gamers can sign-up for the closed beta over at the Official NA Site. It’ll be a ways off before you’re actually playing the game, though. According to the release schedule Raiderz isn’t set for release until well into 2012.