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Snowed in Studios released a new trailer for their upcoming, procedural, open-world, survival, whale-hunting, airship building 2D RPG, Windforge. The name adequately represents the core content of the title: you venture the world by building and piloting airships.

The game is a single or multiplayer title that allows players to create their own character and venture about a dynamic and unique flying world where travel consists of lots of platforming, grapple-hooks and whale-hunting. It's a beautifully designed game that stretches beyond the limited imagination of a lot of other action or role-playing adventure games.

We're looking at a game that actually takes procedurally generated worlds and forms a story around the content, so it's not just “dig here” and “build there”. There's a reason the world is the way it is and players are encouraged to discover and explore in order to shape and hew a story out of the creative content. Whether or not it works as intended remains to be seen, but I at least have to give props to Snowed in Studios for trying something a little different in the emergent indie genre.

Now previously, when I wrote about Windforge it was part of litter of other games that were greenlit for Steam. It received a bit of a blurb but not a lot of detail on its potential or gameplay. Here and now, we finally get to explore a bit more of what the game has to offer... and it appears to have a lot to offer.

The player's arsenal seems to range between close quarter melee weapons and long-range projectile items. The platforming also appears to hearken back to the old 16-bit, bullet-hell era of games like Turrican and Hyper Iria. The mixed challenge of dealing with the platforming while combined with the open-air airship combat could provide a nice mix of varied gameplay for people looking for more than just the standard-fare terraforming adventure present in other titles out there.

The game has a ton of potential and I love the idea of finding alternative fuel sources while also having the option of hunting down whales. That alone could create a neat meta-game where some players might want to protect the flying whales while others are all about hunting them down. It's the sort of thing that could easily propel Windforge to develop its own series of meta-communities.

If you want to get in on the game you can donate to the cause right now, or you can wait it out and see how the project turns out after it launches on Steam on March 7th in just a little under two month's time.

For more information on the game feel free to pay a kind visit to the official website.
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