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DICE has started work on the next Battlefield game, according to development director Dan Vanderlind.
One of the former writers and designers on renown games like Battlefield 4 and the highly respected shooter Payday 2, has talked about why he left the AAA gig behind to pursue the mid-budget tier in game design.
Electronic Arts opened up their chest and revealed that under the black, oily machine that pumps multinational currency through their veins, there is a heart... a heart that cares.
Well, Electronic Arts and their ball-and-chained studios aren't just limiting Battlefield's Frostbite-tuned engine to modern military warfare... they're branching out in ways many of us feel is long overdue.
It's been a long time in the making, but it's finally here. The first iteration of Mantle is now available to the general public and the promise of console-style GPU optimizations for PC is now upon us.
DICE is still knee-deep in bug territory when it comes to Battlefield 4. The game has been pelted in the media lately (mostly by gamers) for having lots of game-breaking bugs. Well, those bugs finally caught up with DICE and not just in the legal department, but with Mantle's API support as well.
According to Market Watch, a third law firm has joined in on the lawsuit fray called Brower Piver, based out of Stevenson, Maryland. They've filed a class-action lawsuit on behalf of those who purchased EA's common stock between July 24th and December 2nd of this year.
EA executives cashed out a total of $13.2 million in stock ahead of the release of Battlefield 4, using the game's hype and marketing momentum from artificially inflated stock prices to make a quick buck before the buggy release of the game came crashing down around their ears.
Battlefield 4 launched today and now its filling up shopping carts and being delivered to door steps the world around. If you were lucky enough to have grabbed your copy but unlucky enough to have found yourself stuck or not sure what to do, a new video walkthrough for Battlefield 4 has gone live and is available for viewing right now.
During trade shows, during promotional pieces, trailers, product placements and reveals, one game has been used by Advanced Micro Devices throughout 2013 to let people know just how badass their peripherals are... Battlefield 4. Well, there's a reason for that and it's because they paid a hefty sum for that kind of promotional exclusivity.
Electronic Arts released a new trailer for Battlefield 4. While the game is still undergoing extensive testing and preparation for release this October, the company wanted gamers to get a small taste of that Ultra. Oh yeah, some nice, lathered up gameplay dipped in that oh-so-sexy Ultra setting, exclusive to the PC Master Race.
From Battlefield 3 to Battlefield 4 the game hasn't seen the most advanced form of evolution and if you aren't really paying attention it's easy to think that you're looking at the same game . A new video featurette for the Frostbite 3.0 has been released to break down some of the more technical aspects of the engine, including the advancements in physics, global weather and levolution.
In a nice twist from the typical corporate marketing machine, EA and DICE has done something different to allow gamers to promote and share their experiences from E3: They gave the go ahead to post alpha gameplay footage of Battlefield 4. One of the videos uploaded is a cool little clip featuring an AC-130 attack plane and a player who bails out to get in on the ground action.
The war zones of Battlefield 3 are set to expand in December with the Aftermath expansion pack, offering four new maps and all kinds of extra goodies to get that trigger finger itching. While no release date has been set, the Aftermath reveal trailer has finally been released, giving a brief glimpse at the carnage awaiting BF3 vets in just a couple of months.
You know why you won't be getting mod tools for Battlefield 3 and why Battlefield 3 will never get a mod equivalent to DayZ (or something better)? Because DICE thinks that mod tools will bring out the hackers and that it's too tricky to make mod tools available for the Xbox 360 and PS3. Yes, the reason really is that stupid.