Following a bustling event at GamesCom last week, two games and one console really stepped away as clear winners of the event. The console was the Wii U and the two games are Project CARS and Call of Duty: Advanced Warfare, the latter of which saw a boost in pre-orders on Amazon UK's charts by a massive margin of 385%.
Call of Duty: Advance Warfare is set to arrive this November but, being the heir to the first-person shooter throne, it only makes sense that Activision Publishing would want to give the game a mega-sized reception, including three special editions of the game.
It appears that anyone who leaves Infinity Ward either has to reload or respawn, as the latest group of developers to exit from the Call of Duty studio has formed their own little group called Reload Studios.
A new study has found that these villainous acts of evil can sometimes incite within players a feeling of guilt or a moral measure of compassion for the virtual victims to whom these acts were committed. In result, the study showed that players who commit vile in-game acts as a virtual character are more likely to commit positive civil acts in real life.
We've seen brief bits of hints at the possibility of Call of Duty: Advanced Warfare coming to the Wii U. However, things have ratcheted up by one extra notch following a tidbit of news coming out of the official E3 Insider website.
New information has surfaced hinting that the Wii U may not be down and out of contention for receiving Activision's annual first-person shooting outing. In fact, some believe that Activision may be waiting for E3 to make the big reveal for Nintendo's console.
The general consensus is obviously that the game isn't running native 1080p. That much is obvious from the trailer. However, the graphics technicians and pixel engineers wanted to apply some guesswork to the upcoming first-person shooter from Sledgehammer Games and Activision.
Yes, it's possible... it's happening... it's a thing. Microsoft is capable of giving away something for free. Don't ever believe that they can't do this, because they are doing it.
Thanks to the elevation of technological innovation, we no longer have a lower class of troll... we now have tech-savvy trolls who can use the benefits of things like Kinect 2.0 to troll other people. Watch and behold the greatness of Kinect helping trolls troll.
It should be common knowledge amongst most technophiles, gamers and media enthusiasts that YouTube has reworked their copyright policies so it's all weighed heavily against content creators. If just saying that doesn't faze you, maybe finding out that whether the content hosts or creators, no matter how big or small, are all being affected, including corporate titans like Microsoft.
Resolutiongate 3: Rise Of The Refresh Rate has managed to take gamers by complete surprise. What was originally thought to be a terrible cash-in on drama and fanboyism has turned out to be a lot more telling than what was originally let on, thanks to new benchmarks by Digital Foundry.
Infinity Ward has recently patched Call of Duty: Ghosts for the PC. The game – as previously reported by just about every website – was probably the worst on PC, suffering massive frame stuttering, dropped frames during intense segments and some of the worst crashes and bugs the opposite side of a Bethesda title.
Activision is running to the defense of Infinity Ward as members of the gaming media try to run a damage control campaign after it was revealed that Call of Duty: Ghosts isn't running native 1080p on the PlayStation 4, but was instead relegated to 720p.
If you were looking to pick up Call of Duty: Ghosts alongside a new generation console from Microsoft or Sony, you would be in for a tough time. It's no easy task thanks to a muddied response from a divisive gaming media circuit that seems to be trying to figure out if they're apologists or critics.
A damage contr – oops, I mean, a new preview for Call of Duty: Ghosts helps to assuage some of the fears that the game's relegation to 720p on the Xbox One and frequent reports (and videos) of frame stutter aren't much of an issue occurring on the Xbox One, so writes Destructoid.