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Crystal Dynamics have been extremely secretive about their upcoming Tomb Raider title for the Xbox 360 and Xbox One. The game's most pressing details have been kept under wraps all throughout development, but for the launch trailer they decided to focus on the real threat in the game.
Square Enix and Crystal Dynamics have a very sly way of sneaking in microtransactions into Rise of the Tomb Raider right under everyone's noses. In a recent Q&A some of the details about the 300 Expedition Cards were revealed and how they can vastly alter the game.
Some of the long-term DLC for Crystal Dynamics Rise of the Tomb Raider have been revealed. The game will have three major expansions released over the course of the next year, and it reveals a little bit of something about the game regarding “competing” with friends.
Classic franchises that helped shape certain genres never quite leave our mind. One of those franchises is Legacy of Kain: Soul Reaver, the spin-off sequel to Blood Omen. A lot of old-school fans have been wanting a revival of the series and according to Crystal Dynamics... it's possible.
Microsoft has published the full Achievements list for the Xbox One and Xbox 360 versions of Rise of the Tomb Raider. They even shared the "secret" Achievements that include some spoilers from the plot.
There's a comparison floating around from the first ever screenshots for the Xbox 360 version of Rise of the Tomb Raider. The highlight is that the Xbox 360 version of the game is actually a lot better looking than you may have been expecting.
Rise of the Tomb Raider will differ from the 2013 Tomb Raider reboot in one significant way: it won't have competitive multiplayer.
Rise of the Tomb Raider was showcased today during Microsoft's Gamescom 2015 press conference. The gameplay demo showed off all the ways you'll be able to customize Lara to your liking, crafting a certain type of game that you can play the way you like it.
The 2013 reboot of Tomb Raider introduced a new level of open-world exploration to the series. However, Rise of the Tomb Raider will take player freedom to a whole new level.
Crystal Dynamics wants to do something with Rise of the Tomb Raider that was missing from the 2013 reboot of Tomb Raider: allow players to raid tombs and partake in platforming puzzles. It's kind of amazing that a game called Tomb Raider was kind of staunchly thin on tombs to raid.
New details have emerged for Crystal Dynamics' upcoming third-person action-adventure title, Rise of the Tomb Raider. We get to learn about the new day and night cycle, the weather system and a bit more about the gameplay mechanics in the much-anticipated sequel to the 2013 outing.
Some day in the future, Square Enix will probably announce PS4 and PC versions of Rise of the Tomb Raider. The road to that announcement, however, will be long and painful.
Crystal Dynamics ruffled some feathers this morning when they announced Rise of the Tomb Raider would be an Xbox exclusive. Gamers are calling for the company and its parent Square Enix to break that exclusivity agreement.
Rise of the Tomb Raider, the follow-up to the 2013 reboot of the series, might not be exclusive to new-gen consoles. Amazon lists both Xbox 360 and PS3 versions of the game.
Crystal Dynamics confirmed during Microsoft's E3 2014 press conference that they're working on a sequel to the 2013 reboot of Tomb Raider. Rise of the Tomb Raider will take Lara on a new treasure-hunting quest in 2015.