Microsoft has officially announced the official release date of the Xbox One in the mainland as September 23rd. The console will be made available for ¥3,699 RMB or roughly $599.
Pre-orders for the Xbox One are now underway for those living in China. This is huge news for Microsoft because the console is gearing up for a release in the mainland of China and nearly every piece of the puzzle is in place, save for a couple of key details that may or may not determine how well Microsoft's console will succeed in the far east.
Tons of news broke this week, including Microsoft shutting the Xbox Entertainment Studios, as well as the creators of The Last of Us teasing a sequel with Sam Raimi. These stories and more in this edition of the weekly recap.
The China-centric manufacturing company is only going to be doing just that: manufacturing the Xbox One. The company has been contracted to provide mainland China with 100,000 stock keeping units. Today, we learn that China Telecom Corporation will be the one to actually distribute the Xbox One.
There have been a lot of talk about whether or not Bungie would be able to hit native 1920 x 1080p for the Xbox One with Destiny, the first-person sci-fi shooter due out this September. The beta will be relegated to 900p for the Xbox One, but Bungie wanted to prove that they can, in fact, get the game to manage at 1080p for the final release, as indicated with the footage above.
The Xbox One will receive another major system update in August. Microsoft's Larry "Major Nelson" Hryb outlined the patch's major features in a new blog post this weekend.
Advertisers are not happy about the closure due to the fact that it happened only three months after the XBES pitched deals to major media advertisers, in an attempt to help build interest around planned scripted and documentary shows.
One of the big things that has plagued the Xbox One throughout its tenure on the market is that it can't regularly hit native 1080p. Well, the developers for Ubisoft's upcoming open-world racing game, The Crew, explain how they managed to accomplish the often hard to hit target of 1080p on the Xbox One.
In a new interview, the head of the ID@Xbox program spoke about how Microsoft has plans to attack regions outside of the U.S., when it comes to accommodating indie titles.
Earlier today it was reported that Microsoft is cutting 18,000 jobs from their total pool of 127,000 employees. Part of those jobs being cut will come from the Xbox Entertainment Studios, the branch from the Xbox brand that was in charge of producing original television programming content.
One of the new things that became popular during seventh generation gaming was drop-in and drop-out co-op. Several games helped pioneer the ability for multiplayer to easily and seamlessly hop into a multiplayer game. Well, Microsoft wants to take that concept to the next level with Crackdown on the Xbox One.
Team Dakota recently updated their official Facebook page to reflect a very important feature coming to Project Spark this fall: a four-player create and play feature for the Xbox One.
Massive news this week, as Project CARS gets delayed for the platform that gamers crowd-funded the title to appear on, the best PS4 games are listed, and Microsoft offers up a unique Xbox One deal.
Game trials. Seems like a great way to entice users while they're engaged with the game right? Well, Microsoft finally decided to adopt that feature for the Xbox One and it'll also be arriving for ID@Xbox indie titles, too.
Multiple, conflicting stories have been circulating about Microsoft's plans to support, drop or maintain plans to turn retail Xbox One units into development kits.