Blizzard has announced a brand new game mode for Heroes of the Storm that's actually a remake of a mode that they released a while back, but this time they're adding a whole bunch of new modifiers and mutators to make the game more exciting.
Polygon is reporting that Blizzard has announced that a series of new mutators for the Heroes Brawl mode will be made available starting October 17th. The mode will include battles taking place on small maps with variations and mutators themed around different play-styles each week. Blizzard will keep it fresh so players will always have something new to experience when they play the game.
Three of the mutator variations were revealed for Heroes of the Storm's upcoming Heroes Brawl, including Hammer Time, which sees everyone riding around in tanks with permanent thrusters turned on, and the objective is to capture the towers to win the round; there's Punisher Arena, which is where players must earn points by killing opponents and Punishers, and the first to 100 points wins; and Lost Cavern, which takes place on one of the basic in-game maps, but there's only one lane available.
That Lost Cavern mode sounds like it would be crazy frustrating and intense, especially for higher level players.
According to Blizzard, there's actually gold benefits for participating in Heroes of the Storm's new mode, such as earning 1,000 gold if you compete in three Hero Brawl variants a week. That's not a bad way to stack gold.
The Heroes Brawl mode isn't actually new, though. The variant was originally introduced last year under the guise of Arena Mode. The mode was an experiment at trying something new in Blizzard's free-to-play MOBA. While the Arena Mode didn't completely turn Heroes of the Storm on its head, it was enough to give gamers a taste of something new.
With the introduction of these mutators starting on October 17th, there's the possibility of really giving Heroes of the Storm fans something completely exciting to experience on a weekly basis.
Mutators are oftentimes a highly underutilized facet in gaming today. I'm not sure why, but they've been slowly phased out of a lot of games that traditionally used to have them, especially during the 1990s and the early aughts. After the popularity of the seventh generation of gaming the whole mutators thing basically went away in a lot of competitive games for some reason. It's nice to see that Blizzard is bringing them back to give gamers a lot of replayability and diversity in the gameplay.
With the new variants set to arrive later in the month, I do wonder what other new plans they may have in store for Heroes of the Storm heading into the 2017 season? The game managed to bite off a small piece of the MOBA market share from giants like Dota 2 and League of Legends due to being more casual-friendly, but there's always room for growth.
Blizzard says they have tons of ideas for mutators for the Heroes Brawl mode, so there likely won't be any shortage of excitement when the mode does go live.