ZeniMax Online's The Elder Scrolls Online has managed to carve out its own market. The MMO has been running since 2014 and now the latest entry in the series takes it back old-school to one of the popular entries in the Elder Scrolls series.
According to Polygon, The Elder Scrolls Online will introduce a new breed of gamers to Morrowind, the large-scale location from The Elder Scrolls III: Morrowind. The expansion is being called The Elder Scrolls Online: Morrowind, a throwback to the old-school RPG classic that came out well over 15 years ago.
The expansion won't just be a brand new location to visit, it will be an all new experience for gamers... 30 hours worth of an experience. It's scheduled to go live starting June 6th as a simultaneous worldwide release for PS4, Xbox One, on Windows for PC and OSX for Mac for $39.99. If you don't already own The Elder Scrolls Online or the other expansions you can get the big bundle containing the base game and the new content for $59.99.
The expansion will take players to Vvardenfell, where they will attempt to help the god Vivec restore his status and prevent the destruction of Tamriel by completing quests, suppressing the rise of evil forces, and uncovering secrets deep within the crevices of the new region. ZeniMax also confirmed that all of the important landmarks and locations from Elder Scrolls III: Morrowind will make a return. One huge change is that the story events are actually a prequel to Morrowind, taking place 700 years prior.
They give gamers a small taste of what to expect with a cinematic trailer, as is tradition with most big new expansions for The Elder Scrolls Online, and you can check out the near four minute video below.
While the trailer doesn't do much to give gamers any clue as to what's really new about the game, it does showcase the powers of the Warden, the new class that has the ability to summon animals to aid them during battle.
PvP will also be a focus on the new update for The Elder Scrolls Online's new Morrowind expansion, introducing an all arena mode where multiple teams will face off against each other in deathmatch modes across various environments. This should be very interesting following on the last big expansion where they removed the class restrictions and did away with alliance obligations.
In fact, opening the game's class structures up to be more open-ended actually fits perfectly in line with how The Elder Scrolls III: Morrowind could be played, which was a lot more free-form and organic in its player structures than other RPGs out at the time.
I was never that big a fan of Morrowind, mostly due to the janky combat, poor graphics, and unpolished presentation. However, fans the world around absolutely adore Bethesda and the Elder Scrolls series, so I'm sure people who missed out on the original game and people who would love to return to the iconic location will be pleased to know that they can do so starting June 6th this year.