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YS Net has sent out an update regarding the progress being made on Shenmue 3, or rather how much more progress needs to be made for the game. In a post that some backers deemed disappointing, lead creative director Yu Suzuki informed the community that Shenmue 3 would be delayed. But is anybody really shocked? I mean gamers have been waiting like 16 years for the sequel. What's another year?
The game is now scheduled to launch in the latter half of 2018, according to the Kickstarter update. The news came through a simple video update provided by Yu Suzuki, who explains that after nearly two years of development, the team at Ys Net have discovered some new possibilities and "expressions" that can be utilized in Epic's technology to further help bring Shenmue 3 to life.
Due to making such discoveries, the team has been iterating, improving and upgrading the content of the game to evolve the experience. We still have absolutely no idea what this really means in terms of the gameplay mechanics or what to expect from the title in comparison to the original Shenmue or the follow-up sequel that appeared on the Dreamcast and OG Xbox, but Yu Suzuki reveals in the video that the new possibilities are a good thing.
He explains that Shenmue 3 is a heck of a lot bigger and far more "beautiful" than what he thought it would be. I mean, that's not a bad thing right? It's like a painter working on a project who realizes that they might actually have a masterpiece on their hands if they just work out the contours a bit more and smoothen out the edges. In this case, working out the kinks and smoothing out the edges will take another year and a half of development, putting Shenmue 3's release at some point in the back half of 2018.
The threequal to the series that originally started on the Sega Dreamcast made its debut back in 2015 during the Sony E3 press conference, where it was announced that the game would make its return via Kickstarter and fans would have to front the money to make development a possibility. Suzuki mentioned that the team would need about $10 million to really bring the game to life, but Ys Net managed just over $6 million in Kickstarter funds over the month-long crowdfunding drive.
For the last two years, the developers been working tirelessly to continue the story that's been on hiatus since 2001. The game started with a journey following Japanese martial arts student Ryo in his quest for revenge against Lan Di, a man who killed his father.
The game follows Ryo as he traveled to Hong Kong in order to finally get answers from Lan Di and exact his revenge for good. However, the original -- and especially its sequel -- were notorious for side-tracking Ryo, and having him do all sorts of ridiculous mini-games and side-quests that moved him further and further away from exacting his revenge. This was actually a key element of the plot that Suzuki wanted to cover, because he wanted the game to deal with the facet of revenge where someone's drive to seek of it eventually diminishes due to the constant changes of life and the various encounters that shape our lives from then on.
How all of this will wrap up with Shenmue 3 remains to be seen, but we'll get to see the game (hopefully) land on store shelves for PS4 and PC at some point in the last half of 2018.