Blizzard Entertainment's remaster of the original StarCraft finally has a release date and a price. The company rolled out the details for when PC strategy fans will finally be able to get their hands on the re-release of the 1998 classic.
Polygon is reporting that StarCraft Remastered will be available starting August 14th for $14.99. The game features full 4K redo of the assets and game content. This enables gamers to play the game in full-on 3840 x 2160 with progressive scanning, meaning that you'll get some of the clearest and cleanest gameplay featuring a real-time strategy game to date.
In addition to this, Blizzard implemented a mode where you can switch back and forth between the standard version and the remastered edition, identical to what 343 implemented into the Halo: Combat Evolved anniversary edition that came out a while back for the Xbox 360, or what they did with Halo: The Master Chief Collection for the Xbox One (minus all of the online multiplayer issues they ran into).
The StarCraft: Remastered will also come with some goodies for those who pre-purchase the game ahead of its August 14th release. Those of you who pledge your funds to Blizzard ahead of the game's official release will receive three unique building skins for some of the structures that you can construct in the game, including a new skin for the Char Hive, the Korhal Command Center, and the Aiur Nexus. Additionally, there will be an added bonus for StarCraft II in the form of Alexei Stukov as a co-op commander, and three unique new portraits for the game.
Typically there would be a comment train full of people who are incensed and riled up about pre-purchasing a game and the incentives that comes with such an action. However, in this case, the bonus is for a game that's nearly 20 years old and it's only $14.99. Added to that, you know exactly what you're getting with the game since anyone who has played the original StarCraft know what's up. The core gameplay has supposedly stayed the same since this is supposed to be a remaster and not necessarily a remake.
The difference between the two is that a remaster is taking all of the old assets and updating them with graphics suited for today's systems and capabilities. A remake will take all of the core aspects and completely overhaul them to suit gameplay sensibilities and functionality for current tech. For instance, the Final Fantasy VII remake completely changes the game, giving it CG-quality graphics and removing the turn-based combat in favor of Final Fantasy XV's real-time action-oriented combat. A game like The Last of Us: Remastered for the PlayStation 4 was basically just bumped up in resolution and performance stability compared to what it was on the PlayStation 3.
In the case of StarCraft: Remastered, it actually seems to run that fine line between an actual remaster and remake, especially since Blizzard have added in online multiplayer, matchmaking, leaderboards, cloud saves for the campaign, game replays and even hotkey customization.
You'll be able to get your hands on the game next month on August 14th for $14.99 on PC.