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Capcom's Marvel Vs. Capcom: Infinite is due out on Tuesday, September 19th, but the reviews have gone up early for Capcom's newest cross-over fighting game featuring a delectable smorgasbord of pugilists across both Marvel and Capcom's universes. Here's what the critics think about the game.
For some of the long-running sites like Game Informer, the outlet offered a mostly positive take on the game, but did also state how the story is more filler than anything else...
The narrative does a good job pulling characters from both side of the fence together for a race to collect the Infinity Gems. The story is largely filler, but features a few fun bits of fan service [...]
Unfortunately, these amusing moments are few and far between, and most of the narrative is filled with tired quips and lots of grandstanding.
Some of the other reviews aren't quite as forgiving of the game, nor are they particularly enthused about Capcom's latest cross-over effort. For instance, one of the lowest scoring reviews posted came from Games Radar, where the outlet had very few nice things to say about the new cross-over title.
As noted in the Games Radar tweet, the game came across as disjointed and incoherent in the way the story was told. Worse yet was that the review on the states that the character models aren't very appealing, the fights are far slower than Marvel vs Capcom 3, and that the roster is no where near as good as Ultimate Marvel vs Capcom 3.
Bill Rosemann, the executive producer at Marvel Games, was a lot more optimistic about the game thanks to ComicBook's review, where the outlet was quoted for their positive vibes on the fighter.
The review makes it known that the game is designed for newcomers, and gone is the 3-vs-3 and illustrious line-up of all sorts of cool and wacky characters from both Capcom's and Marvel's deep catalog of intellectual properties.
One thing that seems to be a recurring theme throughout most of the reviews is that the game plays really smoothly and is extremely easy to dive into for newcomers. Metro Gaming hammers this point home in its review, where it's half-loving the intuitiveness of the controls and gameplay, but also equally harsh on the story mode and the limited roster that the reviewer attributes to the curation of "marketers" and "lawyers".
The game's story mode hints at several new DLC characters, including Black Panther and a character from Monster Hunter, but it's a poor show all round and makes it very hard to refute accusations that Capcom has just copied and pasted characters over from the last game. [...]
It all smacks of laziness and/or a lack of budget, but we suspect that most of these roster decisions were taken by lawyers and marketing people. Because despite what the line-up suggests this is a game that's been made with a lot of love.
In the end, though, Metro still gave the game a rather glowing review score of 8 out of 10, citing that the "uninspired" line-up was a bust but the game is, overall, fun and highly accessible.
While the single-player content feels phoned in, Infinite's multiplayer is enough to make it feel worthwhile. The Infinity Stone mechanic also helps it stand out, with enough variety to keep it from feeling like a tacked-on gimmick. It certainly has its shortcomings, but if Capcom can keep the roster growing, Infinite stands to have a good, long shelf life ahead of it.