Ubisoft's Beyond Good and Evil 2 has been a long time in the making, with plenty of teases and lots of speculation about how it will play and in what ways it'll tie into the original cult classic, Beyond Good and Evil. Well, gamers will find out plenty during a livestream tomorrow.

Ubisoft sent out a press notice informing gamers and media personalities alike that Space Monkey Report #2 will go live on May 3rd starting 12:00 p.m. Eastern Standard Time. The livestream will be broadcast in partnership with Ubisoft's Twitch stream, Facebook, and the company's YouTube channels. So whether you prefer one method of receiving transmissions or another, Ubisoft is making sure it has all bases covered. If you don't know how to access each of the streaming channels, there's a Space Monkey Report web portal that has you covered.

The livestream will detail Ubisoft's progress on the game so far, and how well things are coming along on the development front.

In the last Space Monkey Report the team focused on the core design aspects that various divisions had managed to complete for the years that they had been working on it, including the core world generation engine, planet rendering, ship design, and some of the flight mechanics and traversal. In the first report it was easy to see why it's taken the team so long to progress this far.

At its core the game will be a multiplayer-focused title with a narrative hiding underneath the basic gameplay setup. Ubisoft hasn't entirely revealed what the plot will be about, but it will center around various rogue pirate groups each with their own crew and ambitions as they travel throughout the galaxy.

Beyond Good and Evil 2 is a stark departure from the original game, which was more of a third-person action-adventure title, managing to carve out a niche on the OG Xbox. However, the sequel is far grander in scale, and is more-akin to what Cloud Imperium Games is doing with Star Citizen than what was accomplished with the original Beyond Good and Evil.

For instance, players will be able to create their very own pirate, either being a mutant hybrid animal or a human. You'll start off slowly, working your way around the planet doing taxi fares and delivery, eventually working up the chain and unlocking the ability to purchase a new ship and leave the planet. What you do from there is entirely up to you, but the game is being designed to support space to planet traversal, very much like Hello Games' No Man's Sky.

Unlike No Man's Sky, the game isn't about gathering resources and digging holes in the planet. There's a more space-opera dynamic resting at the core of Beyond Good and Evil 2, where players will journey far and wide across the galaxy to indulge in everything the universe has to offer, all while battling other space pirates, outrunning the space police, and exploring foreign and exotic worlds along the way.

If the game sounds super ambitious that's because it is. I don't know how well Ubisoft will be able to squeeze the game onto the Xbox One and PS4, but I wouldn't be surprised if this was more-so geared toward the PS4 Pro and Xbox One X.

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