Leave a Comment
The bad news: Dead or Alive 6 has been delayed. The good news: It's only being delayed by a couple of weeks, so try not to let it get to you too badly.
Originally set to launch on Feb. 15, the crews at Koei Tecmo and Team Ninja have announced a two-week delay for upcoming fighter, Dead or Alive 6. The sixth entry in the popular franchise will now arrive on March 1 for the PlayStation 4, Xbox One and PC. According to the press release, the team wants just a little more time to put some extra polish on the game, as well as do some last-minute balance adjustments.
According to Producer and Director Yohei Shimbori, those extra two weeks should help ensure Dead or Alive 6 will be the best brawler it can be from day one.
The title's development is already near complete; however, we would like to take more time to further polish its balance, gameplay and expressivity. In return for your patience, we commit to bringing you the best Dead or Alive gaming experience. I am truly sorry for the inconvenience caused by the release delay of Dead or Alive 6.
Again, we're only talking about half a month of extra wait time here, so hopefully Shimbori and Co. don't feel as devastated as this statement lets on. In this modern age of gaming, we're getting more and more used to delays of months or even years, so seeing someone so apologetic for a fortnight has caught me totally off guard.
Given the original launch date of DoA6, my first impression is that, while some extra polish time would be nice, Koei Tecmo is also moving its game out of the path of other major releases. Damn-near everybody delayed their game to early 2019 when Rockstar announced Red Dead Redemption II was launching last fall, remember. Now we've got an insanely stacked next couple of months, so I wouldn't fault Koei Tecmo is they were indeed looking for a little breathing room.
Even launching after all of that, DoA will now arrive just one week before Devil May Cry 5, which is itself just one week before The Division 2 and, a week after that, Sekiro: Shadows Die Twice.
If nothing else, this news concerning the delay of DoA6 has served as a healthy reminder that 2019 is beginning with a bang. I only listed a handful of upcoming launches above, with all sorts of other games being peppered throughout the next two months. At this point, I wouldn't mind if a few more studios decided to delay their games until a bit further into the year just so folks have time to actually play them.