Harebrained Schemes is wrapping up its Kickstarter campaign for BATTLETECH today. In the final hours of the campaign, backers contributed enough to unlock the final stretch goal for the game.

By donating over $2.5 million to the game, backers ensured that the turn-based mech game will have player-versus player battles. Players will be able to duke it out in various arenas on Solaris VII in both casual and ranked matches. Harebrained also promised that the game's Tournaments and Leagues will reward winners with prizes in addition to notoriety.

In BATTLETECH, players lead a squad of four mechs in strategic battles. Each mech can be customized with different weapons, armor and other components in between battles. Players can also choose different pilots for their mechs, each with different specializations and abilities.

The base game allowed players to fight A.I. enemies of varying difficulties on different types of terrain. However, Harebrained Schemes was able to flesh out BATTLETECH further as the game racked up more and more funding. These skirmishes now feature a range of possible objectives, non-mech opponents, and additional opponents.

The $1 million stretch goal was a story-driven, single-player campaign. This campaign will tell the story of a mercenary group caught in the middle of the Succession Wars. Players will manage every aspect of their mercenary outfit including the modification of mechs and salaries for pilots.

Stage 3 of the Kickstarter stretch goals, reached at $1.85 million in funding, was an expanded Mercenary campaign. The single-player campaign will now be more open-ended and let players travel to other hotspots in the galaxy for mercenary contracts. The jobs that players choose will affect their reputation and their relationships with the various in-game factions. The expanded scope for the campaign also comes with a customizable base for the mercenaries.

While Harebrained Schemes is still accepting money above $2.5 million for now, they said today won't be adding new features as stretch goals:
Additional funding will go towards polishing the features and content we’ve already committed to. After that, any additional funds will go toward funding a Post-Launch Live Team that will continue developing additional features and content. First among them will be Cooperative Multiplayer, which will allow you and a friend to face-off against AI opponents.

Presumably they want to avoid the problem they had with Shadowrun Returns, their previous Kickstarter project. Shadowrun Returns' scope was dramatically expanded by the developers after the crowdfunding campaign hit numerous stretch goals. The extra features, however, forced them to delay the game.

As it is, we'll be waiting a long time for BATTLETECH. The game's Kickstarter campaign predicts a May 2017 release on PC, Mac and Linux.
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