Full, native Linux support is coming to the CryEngine software development kit, Crytek has recently confirmed ahead of the upcoming Game Developers Conference taking place next week in San Francisco, California.
Pesky Redditors spotted the announce on the official Crytek website, where the company confirms that Linux support (and by proxy, SteamOS support) is coming to the CryEngine...
“During presentations and hands-on demos at Crytek's GDC booth, attendees can see for the first time ever full native Linux support in the new CRYENGINE. The CRYENGINE all-in-one game engine is also updated with the innovative features used to recreate the stunning Roman Empire seen in Ryse – including the brand new Physically Based Shading render pipeline, which uses real-world physics simulation to create amazingly realistic lighting and materials in CRYENGINE games.”
Oh, this is glorious news for a certain group of gamers. It also means that the value of the SteamOS has been increased considerably with this bit of news.
Basically, it means that all future CryEngine made games will have the built-in support for Linux. Even more than that, it means that this comes at the perfect time in which Valve is trying to get the SteamOS off the ground, so that gamers will have a real, true gaming operating system that isn't hampered or limited by the iron reign of Microsoft.
This is superb news, especially as Crytek has been pushing their CryEngine SDK out into the wild in hopes of getting smaller, up-and-coming developers to adopt the CryEngine for their independent projects, mostly a bid that helps Crytek leverage the competitive flavor against Epic Games, who already offers free development kits to indies with the UDK.
Crytek also joins Epic Games, who has already made headway into the Linux development community with the Unreal Engine 3, as noted on Engadget.
Last year, Valve started ramping up support for Linux by porting over popular games such as Half-Life and Counter-Strike. Other third-party studios such as Paradox Interactive have also committed to SteamOS; and Valve is now swooning in the likes of AMD fanboys by adding support for AMD cards.
The only thing Linux is missing now is true dedication from the unlikely axis of evil: Ubisoft, Activision and EA.
If Valve can get the big three on board then they're all set. But having the top tier engines support the OS natively will go a long way in making it easy for developers to port games to Linux. In fact, it would require a pretty big excuse why any new game coming out on PC won't have some sort of SteamOS support.
Hopefully we'll have even better news after Crytek drops some bombs at GDC 2014 next week.