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Gamers will be getting their first taste of next-generation game engine gameplay this year with Zombie Studios' PC exclusive, Daylight. The game will be running on the latest version of Epic Games' Unreal Engine 4 and will make use of some of the engine's diehard functions, including directional lighting, tessellation and dynamic shadowing.

IGN has a big, detailed rundown of the game, which is unsurprisingly enough written by one of IGN's independent correspondents, Jessica Chobot. I bet you guys weren't expecting to see that name and IGN in the same sentence for a while, eh?

Anyway, there are some brief stills of the game in a short teaser preview that you can check out below.

So essentially, this is going to be a better looking version of Frictional's Amnesia meets Slender.

The procedural layout and succession mechanics is interesting. So sad that we don't get that feature more in games. Oh well.

I still can't get over Jessica Chobot writing the game...I just keep thinking about...

I know, I know. That was nearly a year ago and we're all over that...(some of us pretend to be, anyway). At least that didn't tarnish gaming as bad as Doritogate, am I right? Am I right?

What's most impressive is that this next-gen, Unreal Engine 4 game will be a budget-priced title, it will not be $70 or higher priced than any standard game opposite of what Bobby Kotick recently mentioned about next-gen games costing more just because they're next-gen.

In fact, this game seems to be doing the complete opposite of what Kotick mentioned: using a next-gen game engine to design a budget-priced title with high-end visuals. If the game ends up running and looking better than the latest Call of Duty (and there's a 200% chance that it will) Kotick will have a lot of explaining to do when Call of Duty: Modern Warfare Just Won't End releases at $70 later this year.

Anyway, I'm excited about Zombie Studios' latest endeavor. They don't have the most prestigious track record but Blacklight: Retribution was pretty good to be free-to-play and I haven't played Special Forces: Team X yet, but it seems decent enough. Here's hoping they knock it out of the park with Daylight.