In case you needed further proof that Minecraft is an unstoppable force, the game cleared the 22 million mark over the weekend for PC and Mac versions of the game. To be clear, that only accounts for the PC and Mac versions of the game, which itself would eclipse just about any other major launch by a long shot.

When Microsoft first purchased Minecraft developer Mojang, many were left scratching their head. The game had made all of the money it was going to make, right?

Well, that’s certainly not the case, as it turns out, with Mojang reporting insane sales figures for the game across all platforms. Over the weekend, the developer is reporting that the PC/Mac version of Minecraft cleared 22 million copies sold. In total, that version of the game is now up to 2,067,743, with nearly 14,000 copies of the game purchased in the last day alone.

Again, that only included the PC/Mac versions of Minecraft. The game is also available on all three current home consoles, including the Xbox One, PlayStation 4 and, most recently, the Nintendo Wii U. You can also pick up Minecraft on the Xbox 360 and PlayStation 3, as well as the PlayStation Vita and mobile platforms.

All of that combined, it should come as no surprise that total sales for Minecraft are well past the 55 million mark. That’s…yeah, that’s a lot of copies of the game.

That, of course, explains why Minecraft has proven to be one of the few indie games that broke away from the world of vidjyagames and has since branched into the realm of books, action figures and the like. The game has become so popular that even other developers want to get in on the action. The folks at Telltale are currently unraveling a creative yarn set within the Minecraft universe called Minecraft: Story Mode. As with all things Minecraft, that game is also selling well and pulling in fantastic reviews.

It just goes to show that, sometimes, simple is best. A lot can be said for games like Fallout 4 and The Witcher 3, what with their AAA production values and huge teams working on them, but it turns out that just about the most compelling game you can make is basically Legos in a virtual space. Give players the chance to explore and create, and it doesn’t matter that your characters are blocky and your textures muddy. The experience is what counts, and Minecraft players seem to appreciate the ability to basically craft said experience themselves.

So now that Minecraft has dominated the world, we’ve got to wonder what’s next for Mojang? Also, how long with they continue to support Minecraft with new content. Can it ever really be considered “finished?” We’ll just have to wait and see.
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