Psyonix has a full breakdown on the second season of competitive gaming in their breakout hit, Rocket League. The new season comes with a number of different changes to how players will be ranked, how the divisions will play out, and how divisions will be maintained.
Season 2 for Rocket League will kick off this February, according to a report from PC Gamer. They picked up the news from the patch notes that were posted over on the official Steam page for Rocket League.
Some of the changes include renaming “Ranked play” to “Competitive Matchmaking”, so players know exactly what they're getting into. They've also overhauled the playlist menu so that gamers know that one is for casual play and one is for competitive play.
Interestingly, they're also getting rid of rank points for the second season because they wanted to remove any confusion over the two point system. Now the game will rank players based on their skill rating rather than their accumulated points.
Players with a high skill rating will be assigned to a completely overhauled division ranking system. They replaced the Bronze, Silver, Gold and Platinum tiers for each division with 12 brand new ones. The new divisions include Rising Star, All-Star, Superstar, Champion, Challenger I, Challenger II, Challenger III, Challenger Elite, Prospect I, II, III and Prospect Elite. The final title is “Unranked” but that's not really a title. In fact, the “Unranked” position is for anyone who has yet to complete 10 online games in the ranked matches of Rocket League.
According to the post, if players are already highly ranked in the division standings from the first season, those skill ratings will carry over into the second season. Veterans won't have to start over, but will instead be able to carry over their skill data for a good starting position in season 2.
According to the patch notes, promotion and demotion through each division will be based on your skill rating going lower or higher. Losing a game doesn't instantly mean you're getting kicked out of a division rank, just the same as winning a game in a rather poor fashion doesn't necessarily mean you're moving up in the division. Psyonix appears to be experimenting with a new approach to ranked play in the competitive multiplayer game.
Also there will no longer be a cap on how many of the best players can be in the top division. In the previous season there were limits, but for the new season of Rocket League any amount of players will be able to fill in the top division rank. So technically, there could be more players in the Champion division than there are in the Prospect I division.
A lot of gamers have responded quite positively to the changes, looking forward to the new matchmaking and ranking system. Other players did not respond so well and felt as if the game would devolve into the same kind of problems that Counter-Strike: Global Offensive has since it uses a similar matchmaking setup.
Of course, we won't know exactly how well this new division ranking system will work for Rocket League until they roll it out this February.