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Some Guy Is Suing Fallout 4 For Costing Him His Wife And His Job

For some people, it really is just easier to blame the nearest person or object for your life’s faults. For a 28-year-old gamer from Siberia, he pointed his finger at Bethesda for the loss of his career and his wife due to the overwhelming addictive grasp of Fallout 4. Now he’s filing a lawsuit in hopes of getting back an inkling of what he lost—a mere 500,000 roubles ($7,000) for emotional distress.

According to RT, The Russian gamer from Krasnoyarsk had downloaded Fallout 4 onto his computer where he proceeded to play it for the next few weeks, skipping out on work to find more Nuka Cola and isolating himself from friends and his wife to complete mission after mission.

The man claims that Bethesda Game Studios and Russian localization firm SoftClub should’ve put a warning label on the game to indicate its addictive nature.

If I knew that this game could have become so addictive, I would have become a lot more wary of it. I would not have bought it, or I would have left it until I was on holiday or until the New Year holidays.

If the case does go to trial, this would be the first video game case ever to see a courtroom in Russia. Other than making Russian history, it will certainly have many thinking longterm about setting standards on whether or not people can sue video game companies in the future for psychological disturbances.

The rest of the internet responded to the incident with disgust and confusion.

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How is it that someone can sue a video game company for doing their job? Obviously, if someone is addicted to the game, that means that company is doing their job well.

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Fallout 4 is an open-world RPG in which you play a customized character who witnesses the end of the world by a nuclear blast. After the blast, you have to traverse the radiation-riddled landscape fighting tainted and disfigured creatures to find your son. The game has a massive amount of sidequests and opportunities to keep you busy (not to mention seemingly endless exploration) so an addiction to the gameplay is quite understandable.

Should video game companies be sued over something that is in control of the consumer (seriously, just stop playing)?

According to Wired, a man sued NCSoft South Korea, the creators of Lineage II, in 2010 for their game being so addictive that he wasn’t able to complete healthy everyday tasks like eating breakfast and even getting dressed. He wanted NCSoft to pay for the damages the addictive game had caused. Wired writes that the man claimed to have stacked up 20,000 hours in Lineage II in a five-year span. According to RT, NCSoft did end up paying the man’s legal fees.

While the Fallout 4 case is a strange one for Russia, there’s a very good possibility it won’t be the last.