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Edmund McMillen, a member of Super Meat Boy developer Team Meat, announced the indie studio's next game today. It's a PC adventure called The Binding of Isaac.

"Isaac is a roguelike shooter based on the dungeon structure of Zelda (nes). At its core it controls like Smash TV / Robotron in a randomly generated semi RPG world filled with powerups items and special abilities," said McMillen on his blog.

The main character will level up through items. These items will boost your stats or upgrade your weapons. Over time, McMillen says, your character will become a "monstrous powerhouse" in terms of both skills and appearance. There will be over 70 special items for players to collect.

"The game currently has 6 'dungeons' spanning 3 chapters, 6 bosses, 36 enemy types, 4 unlockable characters and tons of dynamic happenings," said McMillen. "In the end we hope to top out at 8 dungeons with 10+ bosses and 42 enemy types."

The Binding Of Isaac will be released through Steam in August. The first screenshots are below.

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