Strange Loop Games and indiePub have announced today that Vessel, the dynamic, platforming, liquid-physics based adventure title will be arriving for Steam on PC starting March 1st of this year.

Vessel designer and Strange Loop Games co-founder John Krajewski commented in the press release about the game's upcoming release for PC, saying...
"With Vessel, we wanted to push the boundaries of how hardware power is used in games," ... "Typically, hardware power put towards graphics and physics is only an aesthetic addition. In Vessel, the foundation of the gameplay and puzzles is based in liquid simulation."

I love that concept because it's used in such an inventive way in the game. If you haven't seen Vessel in action be sure to check out the gameplay footage right here, The liquid simulation being the focus of the gameplay is no joke and the developers obviously wanted to push the boundaries of gameplay forward in a direction where most other developers seem to be shying away from. Using advanced hardware tech for puzzle-solving mechanics almost sounds like something Valve would do.

As for the game itself, players will assume the role of adventurer and inventor Arkwright, as he must venture throughout the world to recover his liquid organic invention gone wrong, called Fluros. The objective is to recover the Fluros and restore and repair the machines that they damaged after escaping. It's a wildly interesting "search and destroy" trope used in a much more dynamic and engaging way.

You can look for Vessel to land on digital retail shelves beginning March 1st for $14.99. For further information on the game feel free to pay a visit to the Official Website.

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