Someone has made a playable version of Space Invaders inside of Dwarf Fortress, because who wants to dive through dungeons when you could instead be blasting alien scum out of the sky?
Back in my day, when you got a video game, you were thankful for it and you played it over and over and over again. That’s apparently not good enough for these modern clever youngsters, who have figured out ways to build more games inside of the games they are already playing.
Youtube user BaronWable recently did exactly that with the popular indie dungeon crawler, Dwarf Fortress. BaronWable reconfigured some bits and bobs under the hood and, when he was finished, he had a working version of the arcade classic, Space Invaders running within the game. Sure, it moves super slow and probably won’t keep you entertained for more than a few minutes, but the ingenuity of its creation is what’s important here. Take a look at the game in action.
In case you’re curious how BaronWable did it, you’re going to have to check out this Wiki he put together walking you through the process. In short, he used the game’s already tricky mechanics to build far more than a fortress. Using maths I’ll probably never understand, he created code within the game by using what he refers to as the “Almighty Dwarven Calculator.”
Even if you don’t plan on diving fully into the Matrix that BaronWable has created, I highly recommend checking out that Wiki just to see the flow charts and in-game “coding” he had to figure out a way to manage. I have no idea why anyone would want to work through a process like that to create Space Invaders inside of Dwarf Fortress but, again, it’s super impressive. And for those of you who wish to take BaronWable’s level for a test drive, you can do exactly that by following this link.
Modern gamers never cease to amaze us. Whether it’s building a working cell phone in Minecraft, recreating World 1-1 from Super Mario Bros. on a stop-motion animated cake or crafting a mode that adds superheroes into Grand Theft Auto V, they’re always doing something within games that’s just about as impressive as the games themselves, in a manner of speaking.
If nothing else, all of this fancy finagling has us feeling pretty confident about the future of gaming. If weekend warriors are doing stuff like what BaronWable has done here with Dwarf Fortress, then there are certainly a few talented developers out there ready to bring us the next great gaming experience.
Staff Writer for CinemaBlend.
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