Divinity: Original Sin Hits Kickstarter Goal
Larian Studios, a self-publishing independent developer, has announced that they have hit their crowd-sourced Kickstarter goal of $400,000. What does this mean? It means that they'll churn out a turn-based RPG within the Divinity brand and toss in an editor for good measure, that also has multiplayer support.
Larian Studios' founder, Swen Vincke commented about the recently Kickstarter game, saying...
"We let RPG fans invest in our game now so that they could reap the gameplay rewards this fall,"... "and they responded en masse. There were plenty of high-profile Kickstarter campaigns going on when we started out, yet we consistently managed to be in the top 3 on Kicktraq.com. I’m very proud of having such a vocal and supportive community and we’ll do everything we can to not disappoint them. Thank you all! "
The drop-in and drop-out co-op is pretty cool, and having a game designed in a similar vein to Baldur's Gate feels like we're finally getting back on track to developers aiming to make great games and gamers willing to support these great ideas. The added support for the Editor so that players can churn out their own mods, levels, characters and everything else in between will make for a huge meta-community that could extend the lifespan of the game tenfold.
I hope this was a legit Kickstarter and there wasn't some other pub hiding behind it – it's sad that there's an air of paranoia attached to some projects, but after the Longest Journey Kickstarter and after what Obsidian revealed regarding their Kickstarter, you can never be too sure these days.
Nevertheless, you can learn more about Divinity: Original Sin by paying a visit to the official Kickstarter page.
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